// Reduce the effective torque of all reaction wheels @PART[*]:HAS[@MODULE[ModuleReactionWheel]]:FINAL { @MODULE[ModuleReactionWheel] { @PitchTorque *= 0.1 @YawTorque *= 0.1 @RollTorque *= 0.1 } } //Allow deflating inflatable heat sheield @PART[InflatableHeatShield]:AFTER[Squad] { @MODULE[ModuleAnimateGeneric] { @allowAnimationWhileShielded = true @disableAfterPlaying = false } } //sometimes I want to use a probe core for the looks, but want to have SAS for my KOS scripts to use. @PART[*]:HAS[@MODULE[ModuleCommand]]:FINAL { %MODULE[ModuleSAS] { %SASServiceLevel = 3 } }