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+title = "Rust Embedded Unit Testing"
+date = 2023-10-28T18:41:37-05:00
+draft = false
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+:caution-caption: pass:[☠]
+:important-caption: pass:[❗]
+:note-caption: pass:[✏️]
+:tip-caption: pass:[💡]
+:warning-caption: pass:[⚠]
+:toc:
+:toclevels: 6
+
+Ive been messing around with embedded rust recently, using the BBC micro:bit as a learning platform.
+Its really cool to see a high level language achieving the same results as low level c.
+
+However, one of my favorite features of rust, the ease of unit testing, is a bit less straightforward to do in cross-compiled, no-std projects.
+Obviously we cant run tests on our local machine that rely on hardware only found on the target board,
+but most of a project is going to be logic independent of the hardware its running on.
+What we really want to do is be able to unit test those independent blocks of logic on our local dev machine.
+
+== The Root Problem
+
+The root of the problem is that our entire project is setup to depend on our target architecture and its hardware features.
+(you are using cargo embed, right?)
+As long as there is no compiler separation between our logic and our hardware interaction, we cant compile only one for our local machine while leaving out the rest.
+Fortunately, that realization leads us directly to...
+
+== The Solution
+
+In Rust, the minimum unit of compilation is the crate.
+This means that if we want to separate our logic from our hardware interaction, we have to put them in separate crates.
+Thankfully, Rust has a feature called https://doc.rust-lang.org/cargo/reference/workspaces.html[workspaces] dedicated to managing several crates in a single project/repo.
+
+So, what we will do is make a https://doc.rust-lang.org/cargo/reference/workspaces.html[virtual workspace] at the top level of our repo,
+containing 2 or more crates: one (or more, if it makes sense) for our main hardware layer that is set up for cross compilation and flashing using cargo-embed,
+one `#![no-std]` crate containing only hardware independent logic that can be used on any architecture, and do not have cross-compilation explicitly setup.
+The latter set of crate(s) are the ones that we will be able to put unit tests in.
+
+== Implementation
+
+Our `main_hardware` crate will depend on the `independent_logic` crate, and our `independent_logic` crate cannot depend on any crate that is hardware specific, such as any HALs or BSPs in use.
+
+Lets say that we have a project that looks something like this:
+
+{{}}
+.
+├── .cargo
+│ └── config
+├── .gitignore
+├── Cargo.toml
+├── Embed.toml
+├── LICENCE
+├── README.md
+├── build.rs
+├── memory.x
+└── src
+ ├── calibration.rs
+ ├── heading_drawing.rs
+ ├── led.rs
+ ├── line_drawing.rs
+ ├── main.rs
+ └── tilt_compensation.rs
+{{}}
+
+=== Separating the crates
+
+`calibration.rs` and `main.rs` are the only modules that depend on hardware features, so they will be the modules going into `hardware_main`.
+The rest will be going into `independent_logic`.
+
+First we create the two new crates, with `hardware_main` being a binary crate and `independent_logic` being a library one, and we move the files to their respective crate.
+
+Then, we move the existing `Cargo.toml`, `Embed.toml`, `build.rs`, `memory.x`, and `.cargo/config` into the `hardware_main`.
+Then, we create a new `Cargo.toml` at the top level, with the only section being a `[workspace]` section,
+including both of the crates in the workspace.
+We edit the `Cargo.toml` of `hardware_main` to point to `independent_logic` as a https://doc.rust-lang.org/cargo/reference/specifying-dependencies.html#specifying-path-dependencies[path dependency], and remove any dependencies that are no longer used.
+We edit the `Cargo.toml` of `independent_logic` to add any packages that our code depends on.
+We edit `lib.rs` to declare all the modules in `independent_logic` (and declare the crate as `#![no_std]`),
+and remove those declarations from `main.rs`.
+Finally, in the `hardware_main` crate, we start running `cargo check` and fix all the imports that went from being `crate::` imports to `independent_logic::` imports.
+
+In the end, our file tree should look something like this:
+
+{{}}
+.
+├── .gitignore
+├── Cargo.toml
+├── LICENCE
+├── README.md
+├── hardware_main
+│ ├── .cargo
+│ │ └── config
+│ ├── Cargo.toml
+│ ├── Embed.toml
+│ ├── build.rs
+│ ├── memory.x
+│ └── src
+│ ├── calibration.rs
+│ ├── led.rs
+│ └── main.rs
+└── independent_logic
+ ├── Cargo.toml
+ └── src
+ ├── heading_drawing.rs
+ ├── lib.rs
+ ├── line_drawing.rs
+ └── tilt_compensation.rs
+{{}}
+
+=== Adding tests
+
+Now that we have separated the crates from each other, we are free to add unit tests to `independent_logic` the same way we would for any 'normal' rust project.
+However, we must keep in mind that we will only be able to run `cargo test` from inside the `independent_logic` crate.
+Likewise, we will not be able to run `cargo build/check/embed` from the top level workspace, but must run it from the `hardware_main` crate, as that crate is bound to a specific target.
+Cargo commands will generally also not work in the root workspace, as it will try to compile `hardware_main` for our local architecture, inevitably failing.
diff --git a/content/resume.adoc b/content/resume.adoc
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@@ -13,6 +13,13 @@ showToc = true
== Work Experience
+=== John Deere
+Embedded Linux Engineer::
+August 2023--current
+* Develop Linux distributions for embedded systems with Yocto
+* Develop Linux hardware drivers for embedded system
+* Use Git to collaborate across teams
+
=== Appareo
Embedded Systems Intern::
Summer 2023