inital commit

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gabriel venberg 2021-03-26 22:39:35 -05:00
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.gitignore vendored Normal file
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# Created by https://www.toptal.com/developers/gitignore/api/java
# Edit at https://www.toptal.com/developers/gitignore?templates=java
### Java ###
# Compiled class file
*.class
# Log file
*.log
# BlueJ files
*.ctxt
# Mobile Tools for Java (J2ME)
.mtj.tmp/
# Package Files #
*.jar
*.war
*.nar
*.ear
*.zip
*.tar.gz
*.rar
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
# End of https://www.toptal.com/developers/gitignore/api/java
#uploading only code, not compile settings.
*.xml
*.properties
#word docs for assignment submission (I have no clue why our professor insited on copying and pasting source code into *word docs*.
*.docx
*.doc

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import java.util.NoSuchElementException;
/**
*
* @author latimer
* @version 1.00 03/03/16
*
* Example of an Iterator for the LinkedPositionalList class.
*
*/
public class Alphabet {
private LinkedPositionalList<Letter> alphabet = null;
//
// Constructor builds a LinkedPositionalList of Letters.
//
public Alphabet( ){
alphabet = new LinkedPositionalList<>();
String alphabetString = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Letter nextLetter;
for ( int i = 0; i < alphabetString.length(); i++ )
{
nextLetter = new Letter( alphabetString.charAt(i) );
alphabet.addLast( nextLetter );
}
}
public boolean isVowel( String s )
{
return ( s.equals("A") || s.equals("E") || s.equals("I") || s.equals("O") || s.equals("U") );
}
//
// This method uses an iterator to traverse the list.
//
// Note that here we are using the nested iterator classes from the
// LinkedPositionalList class and not ones for the Alphabet class.
//
@Override
public String toString( )
{
String returnString = "";
Iterator<Letter> listIterator = alphabet.iterator();
while ( listIterator.hasNext() )
returnString += listIterator.next() + " ";
return returnString;
}
//
// The following classes are the nested Iterator classes from
// Code Fragment 7.14
//
// Only the classes for the Position Itertor have bee included.
//
// These fragements have been modified so that they are specific to the
// Alphabet class.
//
// It is necessary to put the iterator code here since we want to create
// iterators specifically for the Alphabet class which is a concrete class
// based on the generic ADT LinkedPositionalList.
//
// Our code needs to have knowledge of Letter.
//
// Generally the Generic placeholders <E> have been replaced with
// concret references <Letter>
// AND
// Call to LinkedPositionalList methods have be replaced by calls using
// the instance reference alphabet
// e.g.
// private Position<Letter> cursor = first();
// became
// private Position<Letter> cursor = alphabet.first();
//
//----- nested PositionIterator class -----
private class PositionIterator implements Iterator<Position<Letter>>{
private Position<Letter> cursor = alphabet.first(); // position of the next element to report
private Position<Letter> recent = null; // position of last reported element
/** Tests whether the iterator has a next object. */
@Override
public boolean hasNext( ) { return ( cursor != null ); }
/** Returns the next position in the iterator. */
@Override
public Position<Letter> next( ) throws NoSuchElementException {
if ( cursor == null ) throw new NoSuchElementException( "nothing left " );
recent = cursor;
cursor = alphabet.after( cursor );
return recent;
}
/** Removes the element returned by most recent call to next. */
@Override
public void remove( ) throws IllegalStateException {
if ( recent == null ) throw new IllegalStateException( "nothing to remove" );
alphabet.remove( recent ); // remove from outer list
recent = null; // do not allow remove again until next is called
}
} //----- end of nested PositionIterator class -----
//----- nested PositionIterable class -----
private class PositionIterable implements Iterable<Position<Letter>>{
@Override
public Iterator<Position<Letter>> iterator( ) { return new PositionIterator( ); }
} //----- end of nested PositionIterable class -----
/** Returns an iterable representation of the list's positions.
* @return */
public Iterable<Position<Letter>> positions( ) {
return new PositionIterable( ); // create a new instace of the inner class
}
//
// Below are the nested iterator classes modified to iterate over just the
// vowels in a the alphabet list
//
// Aside from taking care of name conflicts the only real modification
// that is necessary is in the next() method betweeen the lines:
// recent = cursor;
// << modification goes here
// return recent;
//
// This is because cursor points to the Position that will be returned
// the "next" time next() is called so:
// after saving the value of cursor to recent
// cursor is advanced to the next desired location
// -- you customize where the cursor is advanced to.
// then the value of recent is returned.
//
// You can create additional custom iterators by making additional copies
// of the nested iterator classes, adjusting the names, and modifying
// how the value of cursor is updated on each call to next().
//
//----- nested PositionIterator class -----
private class VowelPositionIterator implements Iterator<Position<Letter>>{
private Position<Letter> cursor = alphabet.first(); // position of the next element to report
private Position<Letter> recent = null; // position of last reported element
/** Tests whether the iterator has a next object. */
@Override
public boolean hasNext( ) { return ( cursor != null ); }
/** Returns the next position in the iterator. */
@Override
public Position<Letter> next( ) throws NoSuchElementException {
// On the first call to next (i.e. when recent == null) you need to //<<< new code
// advance recent until it is pointing to a vowel element. //<<< new code
if ( recent == null ) //<<< new code
{ //<<< new code
while ( cursor != null && !isVowel( cursor.getElement().letter) ) //<<< new code
cursor = alphabet.after( cursor ); //<<< new code
} //<<< new code
if ( cursor == null ) throw new NoSuchElementException( "nothing left " );
recent = cursor;
cursor = alphabet.after( cursor );
// advance cursor to the next vowel
while ( cursor != null && !isVowel( cursor.getElement().letter) )
cursor = alphabet.after( cursor );
return recent;
}
/** Removes the element returned by most recent call to next. */
@Override
public void remove( ) throws IllegalStateException {
if ( recent == null ) throw new IllegalStateException( "nothing to remove" );
alphabet.remove( recent ); // remove from outer list
recent = null; // do not allow remove again until next is called
}
} //----- end of nested PositionIterator class -----
//----- nested PositionIterable class -----
private class VowelPositionIterable implements Iterable<Position<Letter>>{
@Override
public Iterator<Position<Letter>> iterator( ) { return new VowelPositionIterator( ); }
} //----- end of nested PositionIterable class -----
/** Returns an iterable representation of the list's positions.
* @return */
public Iterable<Position<Letter>> vowelPositions( ) {
return new VowelPositionIterable( ); // create a new instace of the inner class
}
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Section 7.4.1
*/
public interface Iterable<E> {
Iterator<E> iterator( ); // Returns an iterator of the elements in the collection
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Section 7.4
*/
public interface Iterator<E> {
boolean hasNext( ); // Returns true if there is at least one additional
// element in the sequence, and false otherwise.
E next( ); // Returns the next element in the sequence.
void remove( ) throws IllegalStateException;
// Removes from the collection the element returned by
// the most recent call to next( ). Throws an
// IllegalStateException if next has not yet been called,
// or if remove was already called since the most recent
// call to next.
}

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/**
*
* @author latimer
* @version 1.00 03/03/16
*
* Example of an Iterator for the LinkedPositionalList class.
*
*/
public class IteratorExample1Client {
public static void main(String[] args) {
//
// Create an instance of the Alphabet class which is
// just a LinkedPositiionalList of Letters.
//
Alphabet alphabet = new Alphabet();
//
// Look at the toString( ) method in the Alphabet class.
// This method uses a iterator to move across the list
//
System.out.println( "Using toString() alphabet = " + alphabet.toString() );
System.out.print("\n");
//
// Let's create an Iterator for the LinkedPositionalList
//
// Decision: Do you want a PositionInterator or an ElementIterator?
//
// Let's pick the PositionIterator.
//
// Since the PositionIterator class is a private class nested in
// the LinkedPositionalList class we cannot call the class methods
// directly.
//
// The PositionalIterable class is also a private class nested in
// the LinkedPositionalList class that we cannot call the class methods
// directly.
//
// Fortunately (or perhaps by design) the Iterable class is a public
// class nexted in LinkedPositionalList class so we can call its
// class methods directly.
//
// This class has one method "positions()" that generally
// returns an object of type IterablePositions<E>
// and in our specific case
// returns an object of type IterablePostions<Letter>
//
// The object returned by "positions()" gives us access to the
// nested private class PositionIterable class that returns an
// PositionIterator object.
//
// The PositionIterator object is the iterator.
//
Iterator<Position<Letter>> letterListIterator = alphabet.positions().iterator();
System.out.print("Using letterListIterator alphabet = ");
while ( letterListIterator.hasNext() )
System.out.print( letterListIterator.next().getElement().toString() + " " );
System.out.print( "\n\n" );
//
// This seems like a lot of work to traverse a list but provided we have
// access to the Iterator classes we can build an iterator to traverse
// the list without any knowledge of how the list is implemented.
//
// Also we have the opportunity to build customized iterators that
// allow us the specify how we will traverse the list.
//
// For example we may want to build an iterator that moves accross all
// of the vowels in the alphabet.
//
// To do this we create a nested interator class inside of our
// Alphabet class.
//
Iterator<Position<Letter>> vowelListIterator = alphabet.vowelPositions().iterator();
System.out.print("Using VowelListIterator alphabet = ");
while ( vowelListIterator.hasNext() )
System.out.print( vowelListIterator.next().getElement().toString() + " " );
System.out.print( "\n\n" );
}
}

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/**
*
* @author latimer
* @version 1.00 03/03/16
*
* A simple Letter class that holds a single char element as a upper case String.
*
*/
public class Letter {
String letter;
public Letter() { }
public Letter( String letter ) { this.letter = letter; }
public Letter( char letter ) {
String newLetter = "" + letter;
this.letter = newLetter.toUpperCase();
}
public String toString( ){
return letter;
}
}

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import java.util.NoSuchElementException;
/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Code Fragements 7.9, 7.10, 7.11, 7.12 & 7.14
*
* toString method added by Latimer
*/
/** Implementation of a positional list stored as a doubly linked list. */
public class LinkedPositionalList<E> implements PositionalList<E> {
//----- nested Node class -----
private static class Node<E> implements Position<E> {
private E element; // reference to the element stored at this node
private Node<E> prev; // reference to the prevous node in the list
private Node<E> next; // reference to the subsequent node in the list
public Node( E e, Node<E> p, Node<E> n ){
element = e;
prev = p;
next = n;
}
@Override
public E getElement( ) throws IllegalStateException
{
if ( next == null )
throw new IllegalStateException( "Position no longer valid." );
return element;
}
public Node<E> getPrev( )
{
return prev;
}
public Node<E> getNext( )
{
return next;
}
public void setElemetn( E e )
{
element = e;
}
public void setPrev( Node<E> p )
{
prev = p;
}
public void setNext( Node<E> n )
{
next = n;
}
} //----- end of nested Node class -----
/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Code Fragement 7.14
*/
//----- nested PositionIterator class -----
private class PositionIterator implements Iterator<Position<E>>{
private Position<E> cursor = first(); // position of the next element to report
private Position<E> recent = null; // position of last reported element
/** Tests whether the iterator has a next object. */
@Override
public boolean hasNext( ) { return ( cursor != null ); }
/** Returns the next position in the iterator. */
@Override
public Position<E> next( ) throws NoSuchElementException {
if ( cursor == null ) throw new NoSuchElementException( "nothing left " );
recent = cursor;
cursor = after( cursor );
return recent;
}
/** Removes the element returned by most recent call to next. */
@Override
public void remove( ) throws IllegalStateException {
if ( recent == null ) throw new IllegalStateException( "nothing to remove" );
LinkedPositionalList.this.remove( recent ); // remove from outer list
recent = null; // do not allow remove again until next is called
}
} //----- end of nested PositionIterator class -----
//----- nested PositionIterable class -----
private class PositionIterable implements Iterable<Position<E>>{
@Override
public Iterator<Position<E>> iterator( ) { return new PositionIterator( ); }
} //----- end of nested PositionIterable class -----
/** Returns an iterable representation of the list's positions.
* @return */
public Iterable<Position<E>> positions( ) {
return new PositionIterable( ); // create a new instance of the inner class
}
//----- nested ElementIterator class -----
/* This class adapts the iteration produced by positions( ) to return elements. */
private class ElementIterator implements Iterator<E> {
Iterator<Position<E>> posIterator = new PositionIterator( );
@Override
public boolean hasNext( ) { return posIterator.hasNext( ); }
@Override
public E next( ) { return posIterator.next( ).getElement( ); } // return element
@Override
public void remove( ) { posIterator.remove( ); }
}
/** Returns an iterator of the elements stored in the list */
public Iterator<E> iterator( ) { return new ElementIterator( ); }
// instance variables of the LinkedPositionalList
private Node<E> header; // header sentinel
private Node<E> trailer; // trailer sentinel
private int size = 0; // number of elements in the list
public LinkedPositionalList( ){
header = new Node<>( null, null, null ); // create header
trailer = new Node<>( null, header, null ); // create trailer is preceded by header
header.setNext(trailer); // header is followed by trailer
}
// private utilities
/**
* @param p position to validate
* @return node if position is valid
* @throws IllegalArgumentException if p no longer in list or p is not a position
*/
private Node<E> validate( Position<E> p ) throws IllegalArgumentException {
if( !(p instanceof Node )) throw new IllegalArgumentException( "Invalid p" );
Node<E> node = ( Node<E> ) p; // safe cast
if ( node.getNext() == null )
throw new IllegalArgumentException( "p is no longer in the list" );
return node;
}
/**
* @param node to be returned as position if not header or trailer
* @return position of node
*/
private Position<E> position( Node<E> node ){
if ( node == header || node == trailer )
return null;
return node;
}
// public accessor methods
/**
* @return number of elements in linked list
*/
@Override
public int size( ){
return size;
}
/**
* @return true if list is empty, false other wise
*/
@Override
public boolean isEmpty( ){
return ( size == 0 );
}
/**
* @return the first position in linked list (null if empty).
*/
@Override
public Position<E> first( ){
return position( header.getNext( ) );
}
/**
* @return the last position in linked list (null if empty).
*/
@Override
public Position<E> last( ){
return position( trailer.getPrev( ) );
}
/**
* @param p position to get position immediately before
* @return position before p
* @throws IllegalArgumentException if p not valid
*/
@Override
public Position<E> before( Position<E> p ) throws IllegalArgumentException{
Node<E> node = validate( p );
return position( node.getPrev( ) );
}
/**
* @param p position to get immediately after
* @return position after p
* @throws IllegalArgumentException if p not valid
*/
@Override
public Position<E> after( Position<E> p ) throws IllegalArgumentException{
Node<E> node = validate( p );
return position( node.getNext( ) );
}
// private utilities
/**
* @param e element to be added
* @param pred node to add element after
* @param succ node to add element before
* @return position of newly added element
*/
private Position<E> addBetween(E e, Node<E> pred, Node<E> succ ){
Node<E> newest = new Node<>(e, pred, succ); // create and link new node
pred.setNext(newest);
succ.setPrev(newest);
size++;
return newest;
}
// public update methods
/**
* @param e element to be added just after header
* @return position of newly added element
*/
@Override
public Position<E> addFirst(E e) {
return addBetween( e, header, header.getNext() );
}
/**
* @param e element to be added just before trailer
* @return position of newly added element
*/
@Override
public Position<E> addLast( E e ){
return addBetween(e, trailer.getPrev( ), trailer );
}
/**
*
* @param p position to add element before
* @param e element to be added
* @return position of newly added element
* @throws IllegalArgumentException if p is not valid
*/
@Override
public Position<E> addBefore( Position<E> p, E e ) throws IllegalArgumentException {
Node<E> node = validate( p );
return addBetween(e, node.getPrev( ), node );
}
/**
* @param p position to add element after
* @param e element to be added
* @return position of newly added element
* @throws IllegalArgumentException if p is not valid
*/
@Override
public Position<E> addAfter( Position<E> p, E e ) throws IllegalArgumentException {
Node<E> node = validate( p );
return addBetween(e, node, node.getNext( ) );
}
/**
* @param p position of node to update
* @param e new element for node
* @return old element in node before update
* @throws IllegalArgumentException if p not valid
*/
@Override
public E set( Position<E> p, E e ) throws IllegalArgumentException {
Node<E> node = validate( p );
E answer = node.getElement( );
node.setElemetn( e );
return answer;
}
/**
* @param p position to be removed
* @return element that was removed
* @throws IllegalArgumentException if p not valid
*/
public E remove( Position<E> p ) throws IllegalArgumentException {
Node<E> node = validate( p );
Node<E> predecessor = node.getPrev();
Node<E> successor = node.getNext();
predecessor.setNext( successor );
successor.setPrev( predecessor );
size--;
E answer = node.getElement( );
node.setElemetn( null );
node.setNext( null );
node.setPrev( null );
return answer;
}
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Code Fragement 7.7
*/
public interface Position<E> {
/**
* Returns the element stored at this position.
*
* @return the stored element
* @thorws IllegalStateExceptoin if position no longer valid
*/
E getElement( ) throws IllegalStateException;
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Code Fragement 7.8
*/
/**
* An interface for positional lists.
*/
public interface PositionalList<E> {
/**
* @return the number of elements in the list.
*/
int size( );
/**
* @return true if the list is empty.
*/
boolean isEmpty( );
/**
* @return the first Position in the list ( or null, if empty ).
*/
Position<E> first( );
/**
* @return the last Position in the list ( or null, if empty ).
*/
Position<E> last( );
/**
* @param p a position in the list,
* @return position immediately before p ( or null if p is first ).
* @throws IllegalArgumentException if p is not in list.
*/
Position<E> before( Position<E> p ) throws IllegalArgumentException;
/**
* @param p a position in the list,
* @return position immediately after p ( or null if p is last ).
* @throws IllegalArgumentException if p is not in list.
*/
Position<E> after( Position<E> p ) throws IllegalArgumentException;
/**
* @param e element to be inserted at front of list
* @return position of inserted element
*/
Position<E> addFirst( E e );
/**
* @param e element to be inserted at back of list
* @return position of inserted element
*/
Position<E> addLast( E e );
/**
* @param p position to be inserted before
* @param e element to be inserted before position p
* @return position of e
* @throws IllegalArgumentException if p not in list
*/
Position<E> addBefore( Position<E> p, E e ) throws IllegalArgumentException;
/**
* @param p position to be inserted after
* @param e element to be inserted after position p
* @return position of e
* @throws IllegalArgumentException if p not in list
*/
Position<E> addAfter( Position<E> p, E e ) throws IllegalArgumentException;
/**
* @param p position to store element at
* @param e element to be stored at p
* @return the element that is replaced
* @throws IllegalArgumentException if p is not in list
*/
E set( Position<E> p, E e ) throws IllegalArgumentException;
/**
* @param p position of element to be removed
* @return removed element
* @throws IllegalArgumentException if p not in list
*/
E remove( Position<E> p ) throws IllegalArgumentException;
}

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import javax.swing.JOptionPane;
public class Client {
public static void main(String[] args) {
showInputDialogExample();
showInputDialogMenuExample();
showMessageDialogExample();
showConfirmDialogExample();
}
public static void showInputDialogExample( )
{
String response;
response = JOptionPane.showInputDialog( null, "My Question", "My Title", 0 );
System.out.println("respone = " + response );
}
public static void showInputDialogMenuExample()
{
String response;
String optionString = "A to run method A\nB to run method B\nC to exit";
response = JOptionPane.showInputDialog( null, optionString, "My Title", 0 );
switch ( response )
{
case "a" :
case "A" :
System.out.println("Calling method A");
break;
case "b" :
case "B" :
System.out.println("Calling method B");
break;
case "c" :
case "C" :
System.out.println("Setting sential flag to exit loop");
default :
System.out.println("Should not be able to get here!!!");
}
}
public static void showMessageDialogExample()
{
String response = "George";
JOptionPane.showMessageDialog(null, null, response, 0);
}
public static void showConfirmDialogExample()
{
String response = "Are you sure your name is George?";
int reply = JOptionPane.showConfirmDialog(null, null, response, 0);
System.out.println( reply );
}
}

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LICENCE.md Normal file
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you dstribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import java.io.File;
import java.io.FileNotFoundException;
import java.util.Scanner;
/**
*
* @author toric
*/
public class Client {
public static void main(String[] args) throws FileNotFoundException{
File inputFile = new File("/home/toric/Downloads/employeeList.txt"); //TODO!!! change to C:/data/EmployeeList.txt //supposedly with java you can use / on windows as well as linux.
Scanner file = new Scanner(inputFile);
Scanner scan = new Scanner(System.in);
final int maxEmployees = 20;
Employee[] employeeList = new Employee[maxEmployees];
//declaing the variables we will use in the loop.
//im not sure whether or not its best practice to declare inside a loop,
//but Im not sure its a good idea to re-instantiate the variable every loop.
char employeeType;
int id;
String name;
String titleOrPosition; // can use this for both, saving us a tiny bit of memory.
int salary;
double hourlyRate;
//each line is one object
for( int i = 0; i<maxEmployees; i++){
if(file.hasNextLine()==false){
break;
}
employeeType = file.next().charAt(0); //comparing with a single char string was giving me strange results.
id = file.nextInt();
name = file.next();
titleOrPosition = file.next();
if (employeeType == 'S'){
salary = file.nextInt();
employeeList[i]= new Salaried(name, titleOrPosition, id, salary);
}
else{
hourlyRate = file.nextDouble();
employeeList[i] = new Hourly(name, titleOrPosition, id, hourlyRate);
}
file.nextLine();
}
//WHY CANT JAVA JUST HAVE A PRINT() FUNCTION? IT WOULD SAVE ME SO MUCH TYPING!
System.out.println("creating salaried employee.");
System.out.print("enter the employees name: ");
name = scan.next();
System.out.println();
System.out.print("enter the employees title: ");
titleOrPosition = scan.next();
System.out.println();
System.out.print("enter the employees ID number: ");
id = scan.nextInt();
System.out.println();
System.out.print("enter the employees salary: ");
salary = scan.nextInt();
System.out.println();
//getting how many employees we currently have to figure out where I should put it in the array
employeeList[employeeList[0].getEmployeeCount()] =
new Salaried(name, titleOrPosition, id, salary);
System.out.println("creating hourly employee");
System.out.print("enter the employees name: ");
name = scan.next();
System.out.println();
System.out.print("enter the employees position: ");
titleOrPosition = scan.next();
System.out.println();
System.out.print("enter the employees ID number: ");
id = scan.nextInt();
System.out.println();
System.out.print("enter the employees hourly wage: ");
hourlyRate = scan.nextDouble();
System.out.println();
employeeList[employeeList[0].getEmployeeCount()] =
new Hourly(name, titleOrPosition, id, salary);
for (int i=0; i < maxEmployees; i++){
//cant just let it print the null values, it throws errors if you do.
if (employeeList[i] != null){
System.out.println(employeeList[i].toString());
}
else{
System.out.println("value is a null value");
}
}
for (int i=0; i < maxEmployees; i++){
if (employeeList[i] != null){
if (employeeList[i] instanceof Salaried){
//this FEELS hacky, but other ways Ive tried havent worked. Is there a way to 'cast in place', so to speak?
Salaried s = (Salaried) employeeList[i];
s.setSalary((int)((double)s.getSalary()*1.1));
employeeList[i] = (Employee) s;
}
else{
Hourly h = (Hourly) employeeList[i];
h.setHourlyRate(h.getHourlyRate()*1.1);
employeeList[i] = (Employee) h;
}
}
else{
break;
}
}
for (int i=0; i < maxEmployees; i++){
if (employeeList[i] != null){
System.out.println(employeeList[i].toString());
}
else{
break;
}
}
//its telling that I choose these names immediately, I read way to many crypto blogs!
Employee emp1 = new Employee("bob", 1);
Employee emp2 = new Employee("bob", 1);
Employee emp3 = new Employee("alice", 2);
System.out.println(emp1.equals(emp2)+" should be true");
System.out.println(emp2.equals(emp3)+" should be false");
Hourly hour1 = new Hourly("alice", "sysAdmin", 1, 100);
Hourly hour2 = new Hourly("alice", "sysAdmin", 1, 100);
Hourly hour3 = new Hourly("bob", "dev", 2, 100);
System.out.println(hour1.equals(hour2)+" should be true");
System.out.println(hour2.equals(hour3)+" should be false");
Salaried sal1 = new Salaried("bob", "sysAdmin", 1, 100);
Salaried sal2 = new Salaried("bob", "sysAdmin", 1, 100);
Salaried sal3 = new Salaried("alice", "dev", 2, 100);
System.out.println(sal1.equals(sal2)+" should be true");
System.out.println(sal2.equals(sal3)+" should be false");
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author toric
* @version 01/25/2021
*/
public class Employee {
private static int employeeCount =0;
private int id;
private String name;
/**
*
* @param name
* @param id
*/
public Employee (String name, int id){
this.id = id;
this.name = name;
employeeCount++;
}
/**
*
* @return id
*/
public int getID(){return id;}
/**
*
* @return name
*/
public String getName(){return name;}
/**
*
* @return employeeCount
*/
public int getEmployeeCount(){return employeeCount;}
/**
*
* @param id sets id
*/
public void setID(int id){
this.id = id;
}
/**
*
* @param name sets name
*/
public void setName(String name){
this.name = name;
}
/**
*
* @param o the object to be compared against
* @return true if the objects are equal
*/
public boolean equals( Object o )
{
if (!(o instanceof Employee)){
return false;
}
Employee e=(Employee)o;
return id == e.id
&& name.equals( e.name );
}
/**
*
* @return contents of the instance
*/
public String toString(){
return getClass().getName() + '@' + ':'+name+':'+id+':'+employeeCount;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author toric
*/
public class Hourly extends Employee{
private String position;
private double hourlyRate;
private static int hourlyCount = 0;
/**
*
* @param name
* @param position
* @param id
* @param hourlyRate
*/
public Hourly(String name, String position, int id, double hourlyRate){
super(name, id);
this.position = position;
this.hourlyRate = hourlyRate;
hourlyCount++;
}
/**
*
* @return position
*/
public String getPosition(){return position;}
/**
*
* @return hourlyRate
*/
public double getHourlyRate(){return hourlyRate;}
/**
*
* @return hourlyCount
*/
public int getHourlyCount(){return hourlyCount;}
/**
*
* @param position sets position
*/
public void setPosition(String position){
this.position = position;
}
/**
*
* @param hourlyRate sets hourlyRate
*/
public void setHourlyRate(double hourlyRate){
this.hourlyRate = hourlyRate;
}
/**
*
* @param o object to compare against
* @return true if contents of object are equal
*/
public boolean equals (Object o){
if (!(o instanceof Hourly)){
return false;
}
Hourly h = (Hourly) o;
return super.equals(h)
&& position.equals(h.position)
&& hourlyRate == h.hourlyRate;
}
/**
*
* @return contents of instance
*/
public String toString(){
return super.toString()+':'+getClass().getName()+'@'+position+':'+hourlyRate;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*@version 01/26/2021
* @author toric
*/
public class Salaried extends Employee {
private String title;
private int salary;
private static int salariedCount;
/**
*
* @param name
* @param title
* @param id
* @param salary
*/
public Salaried(String name, String title, int id, int salary){
super(name,id);
this.title = title;
this.salary = salary;
salariedCount++;
}
/**
*
* @return title
*/
public String getTitle(){return title;}
/**
*
* @return salary
*/
public int getSalary(){return salary;}
/**
*
* @return salariedCount
*/
public int getSalariedCount(){return salariedCount;}
/**
*
* @param title sets title
*/
public void setTitle(String title){
this.title = title;
}
/**
*
* @param salary sets salary
*/
public void setSalary(int salary){
this.salary = salary;
}
/**
*
* @param o the object to comapre against
* @return true if the objects are equal
*/
public boolean equals (Object o){
if (!(o instanceof Salaried)){
return false;
}
Salaried s = (Salaried)o;
return super.equals(s)
&& title.equals(s.title)
&& salary == s.salary;
}
/**
*
* @return String contents of instance
*/
public String toString(){
return super.toString()+':'+getClass().getName()+'@'+title+':'+salary;
}
}

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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @version 02/02/2021
* @author toric
*/
public class Client {
public static void main(String[] args){
Scores scores = new Scores(100);
//dont want to make rand object 100 times...
java.util.Random rand = new java.util.Random();
for(int i=0; i<100; i++){
scores.add(rand.nextInt(201)-100); //the nextint generates between 0 (inclusive) and max(exclusive)
}
System.out.println(scores.toString());
scores.add(86);
System.out.println(scores.size());
scores.remove();
int pos75 = scores.get(74); //you said to get the 75th number, which is index 74.
System.out.println(scores.getFrequencyOf(pos75));
scores.remove(pos75);
System.out.println(scores.getFrequencyOf(pos75));
System.out.println(scores.getFrequencyOf(86));
System.out.println(scores.contains(86));
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @version 01/29/2021
* @author toric
*/
public class Scores{
private int[] list;
private int count=0;
/**
* default constructor
*/
public Scores(){
list = new int[50];
}
/**
* constructs starting array based off of passed size.
* @param initSize size of inital array
*/
public Scores(int initSize){
list = new int[initSize];
}
/**
* returns number of values of scores.
* @return size of list
*/
public int size(){return count;}
/**
* returns true if empty
* @return boolean
*/
public boolean isEmpty(){
if(count==0){
return true;
}
else{
return false;
}
}
/**
* clears contents of array
*/
public void clear(){count = 0;} //we dont need to delete the actual contents, just mark them as garbage.
/**
*
* @param object number you want to know frequency of
* @return number of times object occurs
*/
public int getFrequencyOf(int object){
int frequency=0;
for(int i=0; i<count; i++){
if(list[i]==object){frequency++;}
}
return frequency;
}
/**
*
* @param object number you want to know whether the list contains.
* @return boolean true if object is in the list.
*/
public boolean contains(int object){
for(int i=0; i<count; i++){
if(list[i]==object){return true;}
}
return false;
}
/**
* adds object to the end of the list.
* @param object the number to add to the end.
*/
public void add(int object){
if(count==list.length){
int tmp[] = new int[count*2];
for(int i=0; i<count; i++){
tmp[i]=list[i];
}
list=tmp;
}
list[count]=object; //since java has 0-based array, count is also the next free index.
count++;
}
/**
* removes item at index, shifting remaining items to the left. returns the item removed
* @param int index index of item to remove
*/
private int removeIndex(int index){ //not sure if we are suppoded to do this, but it deduplicates code.
int tmp = list[index];
if(index<count){
for(int i=index; i<count; i++){
list[i]=list[i+1]; //shift everything to the left.
}
count--;
return tmp;
}
else{
throw new ArrayIndexOutOfBoundsException();
}
}
/**
* removes the first occurrence of object. shifts the remaining values to cover the gap.
* @param object to remove the first occurrence of.
*/
public void remove(int object){
int index=-1;
for(int i=0; i<count; i++){
if(list[i]==object){
index = i;
break;
}
}
if(index==-1){ //return null if there is no match
return;
}
removeIndex(index);
}
/**
* removes a random value from the list. shifts remaining values to cover the gap
* returns null if list is empty
*/
public void remove(){
if(count==0){
return;
}
java.util.Random rand = new java.util.Random();
removeIndex(rand.nextInt(count)); // the upper bound of the nextInt function is exclusive, but since java has 0-based arrays, the max index is 1 less than count.
}
/**
* gets value at i
* @param i index of value to get
* @return value at index i
*/
public int get(int i){
if(i<count){
return list[i];
}
else{
throw new ArrayIndexOutOfBoundsException();
}
}
/**
*
* @param o object to compare to
* @return true of objects are equal
*/
public boolean equals(Object o){
if (!(o instanceof Scores)){
return false;
}
Scores s = (Scores)o;
//easy to check, makes sure we dont waste time doing more in depth check if we dont need to. also saves us from an indexoutofbounds.
if(!(s.count==count)){
return false;
}
for(int i=0; i<count; i++){
if(!(list[i]==s.list[i])){
return false; //this has the happy accident of only iterating the list untill we find one inequality.
}
}
//if we get all the way through without discovering an inequality, they must be equal.
return true;
}
/**
*
* @return string representing contents of object.
*/
public String toString(){
String contents = "";
for(int i=0; i<count; i++){
contents =contents+":"+list[i];
}
return getClass().getName()+'@'+count+':'+contents;
}
}

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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @version 02/10/2021
* @author toric
*/
public class ArrayBag<T> implements Bag<T>{
private T[] list;
private int count=0;
/**
* default constructor
*/
public ArrayBag(){
list = (T[]) new Object[50];
}
/**
* constructs starting array based off of passed size.
* @param initSize size of inital array
*/
public ArrayBag(int initSize){
list = (T[]) new Object[initSize];
}
/**
* returns number of values of scores.
* @return size of list
*/
public int size(){return count;}
/**
* returns true if empty
* @return boolean
*/
public boolean isEmpty(){
if(count==0){
return true;
}
else{
return false;
}
}
/**
* clears contents of array
*/
public void clear(){count = 0;} //we dont need to delete the actual contents, just mark them as garbage.
/**
*
* @param object number you want to know frequency of
* @return number of times object occurs
*/
public int getFrequencyOf(T object){
int frequency=0;
for(int i=0; i<count; i++){
if(list[i]==object){frequency++;}
}
return frequency;
}
/**
*
* @param object number you want to know whether the list contains.
* @return boolean true if object is in the list.
*/
public boolean contains(T object){
for(int i=0; i<count; i++){
if(list[i]==object){return true;}
}
return false;
}
/**
* adds object to the end of the list.
* @param object the number to add to the end.
*/
public void add(T object){
if(count==list.length){
T tmp[] = (T[]) new Object[count*2];
for(int i=0; i<count; i++){
tmp[i]=list[i];
}
list=tmp;
}
list[count]=object; //since java has 0-based array, count is also the next free index.
count++;
}
/**
* removes item at index, shifting remaining items to the left. returns the item removed
* @param int index index of item to remove
*/
private T removeIndex(int index){ //not sure if we are suppoded to do this, but it deduplicates code.
T tmp = list[index];
if(index<count){
for(int i=index; i<count-1; i++){
list[i]=list[i+1]; //shift everything to the left.
}
count--;
//given the object has been removed from the list, I dont think we have to worry about encapsulation.
return tmp;
}
else{
throw new ArrayIndexOutOfBoundsException();
}
}
/**
* removes the first occurrence of object. shifts the remaining values to cover the gap.
* returns null if list is empty
* @param object to remove the first occurrence of.
*/
public T remove(T object){
int index=-1;
for(int i=0; i<count; i++){
if(list[i].equals(object)){
index = i;
break;
}
}
if(index==-1){ //return null if there is no match
return null;
}
return removeIndex(index);
}
/**
* removes a random value from the list. shifts remaining values to cover the gap
* returns null if list is empty
*/
public T remove(){
if(count==0){
return null;
}
java.util.Random rand = new java.util.Random();
return removeIndex(rand.nextInt(count)); // the upper bound of the nextInt function is exclusive, but since java has 0-based arrays, the max index is 1 less than count.
}
/**
* gets value at i
* @param i index of value to get
* @return value at index i
*/
public T get(int i){
if(i<count){
return list[i];
}
else{
throw new ArrayIndexOutOfBoundsException();
}
}
/**
*
* @param o object to compare to
* @return true of objects are equal
*/
public boolean equals(Object o){
if (!(o instanceof ArrayBag)){
return false;
}
ArrayBag s = (ArrayBag)o;
//easy to check, makes sure we dont waste time doing more in depth check if we dont need to. also saves us from an indexoutofbounds.
if(!(s.count==count)){
return false;
}
for(int i=0; i<count; i++){
if(!(list[i].equals(s.list[i]))){
return false; //this has the happy accident of only iterating the list untill we find one inequality.
}
}
//if we get all the way through without discovering an inequality, they must be equal.
return true;
}
/**
*
* @return string representing contents of object.
*/
public String toString(){
String contents = "";
for(int i=0; i<count; i++){
contents =contents+":"+list[i].toString();
}
return getClass().getName()+'@'+count+':'+contents;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*@date 02/10/2021
* @author Gabriel Venberg
*/
public interface Bag<E> {
public int size();
public boolean isEmpty();
public void clear();
public int getFrequencyOf(E e);
public boolean contains(E e);
public void add(E e);
public E remove(E e);
public E remove();
public E get(int i);
public String toString();
public boolean equals(Object o);
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*@date 02/10/2021
* @author Gabriel Venberg
*/
public class Client {
public static void main(String args[]){
ArrayBag mensTeam = new ArrayBag(2);
//I have no clue how football works, so Im just using dumb values.
mensTeam.add(new Player("name1", "position1", 1));
mensTeam.add(new Player("name2", "position2", 2));
mensTeam.add(new Player("name3", "position3", 3));
mensTeam.add(new Player("name4", "position4", 4));
mensTeam.add(new Player("name5", "position5", 5));
mensTeam.add(new Player("name6", "position6", 6));
mensTeam.add(new Player("name7", "position7", 7));
mensTeam.add(new Player("name8", "position8", 8));
System.out.println(mensTeam.toString());
mensTeam.remove();
System.out.println(mensTeam.toString());
mensTeam.add(new Player("name9", "position9", 9));
System.out.println(mensTeam.toString());
mensTeam.remove(new Player("name9", "position9", 9));
System.out.println(mensTeam.toString());
ArrayBag courses = new ArrayBag(3);
courses.add("MATH 265");
courses.add("CSCI 222");
courses.add("CSCI 161");
System.out.println(courses.toString());
courses.remove();
System.out.println(courses.toString());
LinkedBag womensTeam = new LinkedBag();
//I have no clue how football works, so Im just using dumb values.
womensTeam.add(new Player("name1", "position1", 1));
womensTeam.add(new Player("name2", "position2", 2));
womensTeam.add(new Player("name3", "position3", 3));
womensTeam.add(new Player("name4", "position4", 4));
womensTeam.add(new Player("name5", "position5", 5));
womensTeam.add(new Player("name6", "position6", 6));
womensTeam.add(new Player("name7", "position7", 7));
womensTeam.add(new Player("name8", "position8", 8));
System.out.println(womensTeam.toString());
womensTeam.remove();
System.out.println(womensTeam.toString());
womensTeam.add(new Player("name9", "position9", 9));
System.out.println(womensTeam.toString());
womensTeam.remove(new Player("name9", "position9", 9));
System.out.println(womensTeam.toString());
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*@date 02/10/2021
* @author Gabriel Venberg
*/
public class LinkedBag<T> implements Bag<T> {
//dont need a count variable, linkedlist already takes care of that.
private SinglyLinkedList list;
public LinkedBag(){
list = new SinglyLinkedList<T>();
}
public LinkedBag(int initSize){
this();
}
/**
*
* @return size of list
*/
public int size(){return list.size();}
/**
*
* @return true if list is empty
*/
public boolean isEmpty(){return list.isEmpty();}
/**
* emptys list of all entries
*/
public void clear(){
for(int i=0; i<list.size(); i++){
list.removeFirst();
}
}
/*
Ok, so this next bit gets MESSY. I feel like we should just add a method or two to the singlyLinkedList class.
The class that my copy of the book has only contains methods for acessing/adding to the list at the tail or head,
and only lets me remove from the head. This means that any object not at the head or tail is COMPLETELY INACESSABLE
to me without modifying the list. So, from here on out, I will be using a second temporary stack and move items from
one or the other, reading/modifying each item as its tranferred. This is wildly inneffiennt compared
to if the linkedlist class just let me traverse the list, but the assignment says not to modify the list, sooo...
*/
/**
*
* @param object object to search for
* @return number of times object appears in list.
*/
public int getFrequencyOf(T object){
T entry; //dont want to re-initalize this every loop.
SinglyLinkedList tmp = new SinglyLinkedList<T>();
int freqency=0;
int size = list.size(); //If you dont do this, list.size will shrink every loop, and you will only get through half the list as i grows and list.size shrinks.
for(int i=0; i<size; i++){
//not sure why I had to cast this, it should return T, but the complier seems to think its returning Object.
entry = (T) list.removeFirst();
if(entry.equals(object)){
freqency++;
}
//if we did addFirst, it would result in tmp being an inverted version of list.
tmp.addLast(entry);
}
//we have shifted all of list to tmp.
list = tmp;
return freqency;
}
/**
*
* @param object object to search for
* @return true if list contains at least one of object.
*/
public boolean contains(T object){
/*
so in arrayBag I used different methods for contains and frequency to save time after finding a match in contains.
Why not in this method? because I cant stop halfway through. I am destructivly reading the list and reconstructing it in tmp,
meaning I cant stop halfway through even if I do find a match. only thing I would be saving would be the comparison.
*/
return getFrequencyOf(object)>0;
}
public void add(T object){
list.addFirst(object);
}
/**
* deletes the first instance of object from the list.
* @param object object to delete
* @return object that was deleted
*/
public T remove(T object){
T entry; //dont want to re-initalize this every loop.
T result=null; //cant have return ending our loop early.
SinglyLinkedList tmp = new SinglyLinkedList<T>();
int size = list.size(); //If you dont do this, list.size will shrink every loop, and you will only get through half the list as i grows and list.size shrinks.
for(int i=0; i<size; i++){
entry = (T) list.removeFirst();
//if the object we want to delete is found, we record it and break out of the loop BEFORE we put it on the new stack.
if (entry.equals(object)){
result = entry;
break;
}
tmp.addLast(entry);
}
//finish the juggle the loop SHOULD do nothing if list is empty by now.
size = list.size(); //If you dont do this, list.size will shrink every loop, and you will only get through half the list as i grows and list.size shrinks.
for(int i=0; i<size; i++){
tmp.addLast(list.removeFirst());
}
list=tmp;
return result;
}
/**
* removes a random object from the list
* @return object that was deleted
*/
public T remove(){
T result=null; //cant have return ending our loop early.
SinglyLinkedList tmp = new SinglyLinkedList<T>();
java.util.Random rand = new java.util.Random();
int indexToRemove = rand.nextInt(list.size());
//juggle a bit before we delete
for(int i=0; i<indexToRemove; i++){
tmp.addLast(list.removeFirst());
}
//delete
result=(T) list.removeFirst();
//finish the juggle...
for(int i=0; i<list.size(); i++){
tmp.addLast(list.removeFirst());
}
list=tmp;
return result;
}
/**
* retrieves an item by its index. more expensive than you think!
* @param item index of item to retrieve
* @return retrieved item
*/
public T get(int item){
T result = null;
SinglyLinkedList tmp = new SinglyLinkedList<T>();
//juggle till we get to where we need to be
for(int i=0; i<item; i++){
tmp.addLast(list.removeFirst());
}
//record
result=(T) list.removeFirst();
tmp.addLast(result);
//finish the juggle...
for(int i=0; i<list.size(); i++){
tmp.addLast(list.removeFirst());
}
list=tmp;//at this point Im just thankfull we can do this instead of having to juggle BACK!
return result;
}
/**
*
* @return contents of object as string
*/
public String toString(){
String contents ="";
T entry;
SinglyLinkedList tmp = new SinglyLinkedList<T>();
//the first record of juggling dates to between 1994 and 1781 BC, with the egyptians!
int size = list.size(); //If you dont do this, list.size will shrink every loop, and you will only get through half the list as i grows and list.size shrinks.
for(int i=0; i<size; i++){
entry = (T) list.removeFirst();
contents = contents+':'+entry.toString();
tmp.addLast(entry);
}
list=tmp;
return getClass().getName()+'@'+list.size()+':'+contents;
}
/**
* compares with another object.
* @param o object to compare with
* @return true if objects are identical
*/
public boolean equals(Object o){
if (!(o instanceof LinkedBag)){return false;}
LinkedBag l = (LinkedBag) o;
if(l.size()!=list.size()){return false;}
SinglyLinkedList tmp1 = new SinglyLinkedList<T>();
SinglyLinkedList tmp2 = new SinglyLinkedList<T>();
boolean result = true;
T entry1, entry2;//need two of these, as I dont want to destroy the list passed to me, either.
/*
In ancient China, juggling was an art performed by some warriors.
One such warrior was Xiong Yiliao, whose juggling of nine balls
in front of troops on a battlefield reportedly caused the opposing troops to flee without fighting,
resulting in a complete victory. (from wikipedia)
*/
int size = list.size(); //If you dont do this, list.size will shrink every loop, and you will only get through half the list as i grows and list.size shrinks.
for(int i=0; i<size; i++){
entry1=(T) list.removeFirst();
entry2=(T) l.list.removeFirst();
//dont want to return with list items still 'in the air' (ive taken this juggling metaphor to far! help!)
if(!entry1.equals(entry2)){result = false;}
tmp1.addLast(entry1);
tmp2.addLast(entry2);
}
list=tmp1;
l.list=tmp2;
return result;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*@date 02/10/2021
* @author Gabriel Venberg
*/
public class Player {
private String name;
private String positionPlayed; //I think positionPlayed should be a string? I know absolutly nothing about football.
int jersyNumber;
public Player(String name, String positionPlayed, int jersyNumber){
this.name = name;
this.positionPlayed = positionPlayed;
this.jersyNumber = jersyNumber;
}
/**
*
* @return name of player
*/
public String getName(){return name;}
/**
*
* @return positonPlayed of player
*/
public String getPositionPlayed(){return positionPlayed;}
/**
*
* @return jersyNumber of player
*/
public int getJersyNumber(){return jersyNumber;}
/**
* sets name of player
* @param name
*/
public void setName(String name){this.name=name;}
/**
* sets positionPlayed of player
* @param positionPlayed
*/
public void setPositionPlayed(String positionPlayed){this.positionPlayed=positionPlayed;}
/**
* sets jersyNumber of player
* @param jersyNumber
*/
public void setJersyNumber(int jersyNumber){this.jersyNumber=jersyNumber;}
/**
* outputs contents of object as string
* @return String
*/
public String toString(){
return getClass().getName()+'@'+':'+name+':'+positionPlayed+':'+jersyNumber;
}
/**
* compares with another object
* @param o object to compare to
* @return true if objects are identical.
*/
public boolean equals(Object o){
if (!(o instanceof Player)){return false;}
Player p = (Player) o;
return name.equals(p.name)&&
positionPlayed.equals(p.positionPlayed)&&
jersyNumber==p.jersyNumber;
}
}

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/**
*SinglyLinkedListClass
* Code Fragments 3.14, 3.15
* from
* Data Structures & Algorithms, 6th edition
* by Michael T. Goodrich, Roberto Tamassia & Michael H. Goldwasser
* Wiley 2014
* Transcribed by
* @author Gabe Venberg
*/
public class SinglyLinkedList<E> {
private static class Node<E> {
private E element; //refrence to element stored at this node
private Node<E> next; //refrence to subsequent node of list
public Node(E e, Node<E> n){
element = e;
next = n;
}
public E getElement() {return element;}
public Node<E> getNext() {return next;}
public void setNext(Node<E> n) {next = n;}
}
//instance variables of SinglyLinkedList
private Node<E> head = null;//head node of list
private Node<E> tail = null;//last node of list
private int size = 0;//number of nodes in list
public SinglyLinkedList(){}//constructs an initaly empty list
//access methods
public int size() {return size;}
public boolean isEmpty() {return size == 0;}
public E first(){//returns but does not remove the first element
if (size == 0) {return null;} //special case
return head.getElement();
}
public E last(){//returns but does not remove last elemnt
if (size ==0) {return null;}//special case
return tail.getElement();
}
//update methods
public void addFirst(E e){//adds element e to the front of the list
head = new Node<>(e, head);//create and link a new node
if (size == 0) {tail = head;}//special case, head becomes tail also
size++;
}
public void addLast(E e){//adds element to end of list
Node<E> newest = new Node<>(e, null);//create and link a new node
if(size == 0){//special case, previously empty list
head = newest;
}
else{
tail.setNext(newest);//new node after existing tail
}
tail = newest;//new node becomes tail
size++;
}
public E removeFirst(){//removes and returns the first element
if(size == 0){return null;}//nothing to remove
E answer = head.getElement();
head = head.getNext();//will become null if list had only one node.
size--;
if(size==0){tail = null;}// special case as list is now empty
return answer;
}
}

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X-COMMENT: Main-Class will be added automatically by build

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Gabriel Venberg
*/
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import javax.swing.JOptionPane;
import java.util.Scanner;
import java.util.logging.Level;
import java.util.logging.Logger;
public class Client {
public static String fileToString(String filePath) throws FileNotFoundException{//helper function.
File file = new File(filePath);
Scanner input = new Scanner(file);
String output = "";
while(input.hasNextLine()){
output = output +'\n'+input.nextLine();
}
return output;
}
public static void main(String[] args) throws FileNotFoundException{
String[] functions = {"Harmonic", "sum", "find"};
String input;
while(true){
input = (String) JOptionPane.showInputDialog(null, "What function would you like to test?",
"Testing", JOptionPane.QUESTION_MESSAGE, null, functions, functions[1]);
switch(input){
case "Harmonic":
input = (String) JOptionPane.showInputDialog(null, "what harmonic number do you want?", "Harmonic", 0);
double hResult =Recursion.harmonic(Integer.parseInt(input));
JOptionPane.showMessageDialog(null, "the result is "+hResult);
System.out.println("tested harmonic, input was "+input+" and result was "+hResult);
break;
case "sum":
while(true){ //the loop is just to provide the option of continuing if you want
input = (String) JOptionPane.showInputDialog(null, "enter the file containing the array", "Sum", 0);
int sResult;
try{
sResult = Recursion.sum(new File(input));
JOptionPane.showMessageDialog(null, sResult);
System.out.println("testing sum, user entered "+input+" and file contained "+fileToString(input)+". result was "+sResult);
}
catch(FileNotFoundException e){
int reply = JOptionPane.showConfirmDialog(null, "file does not exit", "continue?", 0);
if(reply == 0){
continue;
}
break;
}
break;
}
break;
case "find": //you didnt say anything about how this loop should behave. Also, you spesifically said the find method has a void return type, so I cant use the dialog box for output.
input = (String) JOptionPane.showInputDialog(null, "Enter the directory you want to search", "Find", 0);
String input2 = JOptionPane.showInputDialog(null, "enter your seach term", 0);
try{
Recursion.find(input, input2);
System.out.println("tested find, start directory was "+input+" and search term was "+input2);
}
catch (IOException ex) {
JOptionPane.showMessageDialog(null, "cant find that file");
}
break;
}
int doAgain = JOptionPane.showConfirmDialog(null, null, "continue?", 0);
if(doAgain==1){break;}
}
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Gabriel Venberg
*/
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.Scanner;
import java.lang.StringBuilder;
public class Recursion {
public static int sum(File file) throws FileNotFoundException{
Scanner input = new Scanner(file);
int fileLength = 0;
//wont be using the singly linked list class from last time, as it was really incomplete. Ill hack this together with a proper array.
while(input.hasNext()==true){
if(input.hasNextInt()){
fileLength ++;
input.nextInt();
}
else{
input.next();
}
}
input.close();
input = new Scanner(file); //resetting the scanner.
int[] product = new int[fileLength];
for(int i=0; i<product.length; i++){
product[i]=input.nextInt();
}
return sumCalc(product);
}
public static double harmonic(double n){
if(n<=0){
throw new IllegalArgumentException("input must be > 1");
}
else if(n==1){
return 1;
}
else{
return (1.0/n)+harmonic(n-1.0);
}
}
//splitting up the code here, was to implement the sum by itself.
private static int sumCalc(int a[]){
/* It can actually be realy easy to check if a number is a power of 2 thanks to binary.
all powers of 2 take the form of 1 followed by a n 0's. If we sub 1 from this number,
it becomes 0 followed by n 0's. Something like this (for the number 16)
10000 (16)
01111 (15)
So taking a bitwise and will give us 0. (note that this only works with counting numbers, so no 0!)
Note that I dont have a proof that only powers of 2 do this, just a strong
suspicion and a brute force search of the first million integers in python.
I may have gotten a bit distracted...
*/
if((a.length&(a.length-1))==0){
if(a.length==1){return a[0];}
else{
int[] tmp = new int[a.length/2];
for(int i=0; i<tmp.length; i++){
tmp[i] = a[2*i]+a[2*i+1];
}
return sumCalc(tmp);
}
}
else{
throw new IllegalArgumentException("input must be a power of 2.");
}
}
public static void find(String startPath, String filename) throws IOException{
/*so, I spent an hour trying to write a (O(n!)(I think)) recursive substring search function,
rather than a find [startPath] -name 'filename' ... I can *totaly* read...
*/
File startFile = new File(startPath);
if(!startFile.isDirectory()){ //base case is a non-directory
if(startFile.getName().equals(filename)){
System.out.println(startFile.getCanonicalPath());
}
}
else{
String[] nextFiles = startFile.list(); //array of files to try next
for(int i=0; i<nextFiles.length; i++){
find(nextFiles[i], filename);
}
}
}
}

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Manifest-Version: 1.0
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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*utility library for nicely formatted ascii tables.
* @author Gabriel Venberg
*/
public class ASCIITable {
/**
* render 2D array data into a table. the top level array is an array of rows.
* @param data 2D array of data. Must have toString.
* @param padding space padding on either side of data.
* @return String containing table.
*/
public static String render(Object data[][], int padding){
int colWidth = calcColumnWidth(data);
int rows = calcNoRows(data);
String horizontalSpacer = assembleHorizontalSpacers(colWidth, padding, rows);
/*ok, so each cell will have the colwidth for the data, then padding for padding,
* then a | at the end. (plus 1 at the begginning of the table.
there will be 2 rows for each row of data (horizontal sep) plus a horizontal sep
at the end.
*/
String string = "";
//got everything set up, build the table row by row.
for(int i=0; i<data.length; i++){
string = string+horizontalSpacer+"\n";
string = string+dataString(colWidth, padding, data[i])+'\n';
}
string = string+horizontalSpacer;
return string;
}
/**
* calculates the maximum number of entries the rows in the data set have
* @param data 2D array of data
* @return needed number of rows in the final table.
*/
private static int calcNoRows(Object data[][]){
int rows = 0;
for(int i=0; i<data.length; i++){
rows = Math.max(rows, data[i].length);
}
return rows;
}
/**
* calculates the needed column width for a data array without padding
* @param data the array of data
* @return an integer representing the needed width of the column
*/
private static int calcColumnWidth(Object data[][]){
int maxWidth = 0;
for(int i=0; i<data.length; i++){
for(int j=0; j<data[i].length; j++){
maxWidth = Math.max(maxWidth, data[i][j].toString().length());
}
}
return maxWidth;
}
/**
* gives the horizontal spacer needed for the table
* @param colWidth width of each column;
* @param padding padding on each side of data.
* @param noOfCols number of columns;
* @return a string suitable to use as the horizontal spacer for the table.
*/
private static String assembleHorizontalSpacers(int colWidth, int padding, int noOfCols){
String string = "+";
for(int i=0; i<noOfCols; i++){
for(int j=0; j<colWidth+2*padding; j++){
string = string+'-';
}
string = string+'+';
}
return string;
}
/**
* takes a single row of the data array and returns a row. Make sure your colWidth is accurate.
* @param colWidth width of each column
* @param data 1D array of data to print
* @return a string containing the data
*/
private static String dataString(int colWidth, int padding, Object data[]){
String string ="|";
//for each entry in the row
for(int i=0; i<data.length; i++){
//only calc this once.
int length=data[i].toString().length();
// front padding. Also, I wish java had string multiplication.
for(int p=0; p<padding+(colWidth-length); p++){string = string+" ";}
string = string+data[i].toString();
for(int p=0; p<padding; p++){string = string+" ";}
string = string+"|";
}
return string;
}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragments 7.2-7.5
*
* An implementation of the ArrayList class
* */
/**
*
* @author Gabriel Venberg
*/
public class ArrayList<E> implements List<E> {
//instance variables
public static final int CAPACITY = 16; //default array capacity
private E[] data; //generic array used for storage
private int size = 0; //current number of elements
//constructors
/**constructs the list with default capacity*/
public ArrayList(){this(CAPACITY);}
/**constructs the list with given capacity*/
public ArrayList(int capacity){
data = (E[]) new Object[capacity];
}
//public methods
/**Returns the number of elements int eh array list*/
public int size(){return size;}
/**returns whether the array list is empty*/
public boolean isEmpty(){return size==0;}
/** returns but does not remove the element at index i*/
public E get(int i) throws IndexOutOfBoundsException{
checkIndex(i, size);
return data[i];
}
/**Replaces the element at index i with e, and returns the replaced element*/
public E set(int i, E e) throws IndexOutOfBoundsException {
checkIndex(i, size);
E temp = data[i];
data[i]=e;
return temp;
}
/** inserts element e to be at index i, shifting all subsequent elements later*/
public void add(int i, E e) throws IndexOutOfBoundsException/*, IllegalStateException */{
checkIndex(i, size+1);
if(size==data.length){ //not enough capacity
//throw new IllegalStateException("array is full");
resize(2*data.length);//so double current capacity
}
for(int k=size-1; k>=i; k--){//start by shifting elements
data[k+1]=data[k];
}
data[i]=e;//ready to place new element
size++;
}
/**removes and returns the element at index i, shifting subsequent elements earlier*/
public E remove(int i) throws IndexOutOfBoundsException {
checkIndex(i, size);
E temp = data[i];
for(int k=i; k<size-1;k++){//shift elements to fill hole
data[k]=data[k+1];
}
data[size-1]=null; //help GC
size--;
return temp;
}
//utility methods
/**checks whether the given index is in the range [0, n-1]*/
protected void checkIndex(int i, int n) throws IndexOutOfBoundsException{
if(i<0||i>=n){
throw new IndexOutOfBoundsException("illegal index: "+i+", size is "+size);
}
}
protected void resize(int capacity){
E[] temp = (E[]) new Object[capacity];//safe cast, compiler may give warning
for(int k=0; k<size; k++){
temp[k]=data[k];
}
data=temp; //start using the new array
}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.10
*
* An implementation of the ArrayQueue class
* */
/**
*implementation of the queue ADT using a fixed-length array.
* @author Gabriel Venberg
*/
public class ArrayQueue<E> implements Queue<E>{
//instance variables
private E[] data; //generic array used for storage
private int f = 0; //index of the front element
private int sz = 0; //current number of elements
private static final int CAPACITY = 1000; //default capacity, book is missing this.
//constructors
/** constructs queue with default capacity*/
public ArrayQueue(){this(CAPACITY);}
/**constructs queue with given capacity*/
public ArrayQueue(int capacity){
data = (E[]) new Object[capacity];
}
//methods
/** returns the number of elements in the queue*/
public int size(){return sz;}
/** tests whether the queue is empty*/
public boolean isEmpty(){return sz == 0;}
/**inserts an element at the rear of the queue*/
public void enqueue(E e) throws IllegalStateException{
if(sz==data.length){throw new IllegalStateException("queue is full");}
int avail = (f+sz)%data.length; //use modular arithmatic
data[avail]=e;
sz++;
}
/** returns but does not remove the first element in the queue or null if emtpy*/
public E first(){
if(isEmpty()){return null;}
return data[f];
}
/** removes and returns the first element of the queue or null if emtpy*/
public E dequeue(){
if(isEmpty()){return null;}
E answer = data[f];
data[f]=null; //dereference to help GC
f=(f+1)%data.length;
sz--;
return answer;
}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.2
*
* An implementation of an ArrayStack class
* */
/**
*
* @author Gabriel Venberg
*/
public class ArrayStack<E> implements Stack<E> {
public static final int CAPACITY = 1000;//default capacity
private E[] data; //generic array used for storage.
private int t=-1; //index of the top element in the stack
//im swiching the authors comments to javadoc style, for ease of use.
/**
* constructs stack with default capacity
*/
public ArrayStack(){this(CAPACITY);}
/**
* constructs stack with given capacity
* @param capacity capacity to construct the stack with.
*/
public ArrayStack(int capacity){
data = (E[]) new Object[capacity];
}
public int size(){return (t+1);}
public boolean isEmpty(){return(t==-1);}
public void push(E e) throws IllegalStateException{
if(size()==data.length){throw new IllegalStateException("Stack is full");}
data[++t]=e; //increment t before storing a new item.
}
public E top(){
if(isEmpty()){return null;}
return data[t];
}
public E pop(){
if(isEmpty()){return null;}
E answer = data[t];
data[t] = null; //dereference to help with garbage collection.
t--;
return answer;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Gabriel Venberg
*/
public class Client {
public static void main(String args[]){
final int maxMag = 9;
//maxMag-1 orders of magnitude (because we start from 10).
//and 5 methods to try + col for iterations.
long[][] data = new long[maxMag][6];
long startTime;
long endTime;
for(int i=1; i<=maxMag; i++){
//figure out the number of iterations
int limit = (int) Math.pow(10, i);
//put number of iterations in table.
data[i-1][0]=limit;
//array stack
System.out.println("mag "+i+" arrayStack");
ArrayStack arrayStack = new ArrayStack(limit);
startTime = System.nanoTime();
for(int j=0; j<limit; j++){
arrayStack.push(j);
}
for(int j=0; j<limit; j++){
arrayStack.pop();
}
endTime = System.nanoTime();
data[i-1][1]=endTime-startTime;
arrayStack = null;
//linked stack
System.out.println("mag "+i+" linkedStack");
LinkedStack linkedStack = new LinkedStack();
startTime = System.nanoTime();
for(int j=0; j<limit; j++){
linkedStack.push(j);
}
for(int j=0; j<limit; j++){
linkedStack.pop();
}
endTime = System.nanoTime();
data[i-1][2]=endTime-startTime;
linkedStack = null;
//array queue
System.out.println("mag "+i+" arrayQueue");
ArrayQueue arrayQueue = new ArrayQueue(limit);
startTime = System.nanoTime();
for(int j=0; j<limit; j++){
arrayQueue.enqueue(j);
}
for(int j=0; j<limit; j++){
arrayQueue.dequeue();
}
endTime = System.nanoTime();
data[i-1][3]=endTime-startTime;
arrayQueue = null;
//linked queue
System.out.println("mag "+i+" linkedQueue");
LinkedQueue linkedQueue = new LinkedQueue();
startTime = System.nanoTime();
for(int j=0; j<limit; j++){
linkedQueue.enqueue(j);
}
for(int j=0; j<limit; j++){
linkedQueue.dequeue();
}
endTime = System.nanoTime();
data[i-1][4]=endTime-startTime;
linkedQueue = null;
//array list
System.out.println("mag "+i+" arrayList");
ArrayList arrayList = new ArrayList();//testing the auto grow
startTime = System.nanoTime();
for(int j=0; j<limit; j++){
arrayList.add(j, j);
}
for(int j=limit-1; j>0; j--){ //this takes AGES if i remove at index 0 with an incrementing loop due to having to shift everything.
arrayList.remove(j);
}
endTime = System.nanoTime();
data[i-1][5]=endTime-startTime;
arrayList = null;
}
//now we make an array of strings and format the numbers nicely...
String[][] strings = new String[maxMag][6];
for(int i=0; i<data.length; i++){
for(int j=0; j<data[i].length; j++){
strings[i][j]=String.format("%,d", data[i][j]);
}
}
//and print out the table.
System.out.println(ASCIITable.render(strings, 2));
}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.11
*
* An implementation of the LinkedQueue class
* */
/**
*
* @author Gabriel Venberg
*/
public class LinkedQueue<E> implements Queue<E>{
private SinglyLinkedList<E> list = new SinglyLinkedList(); //an empty list
public LinkedQueue(){} //new queue relies on initaly empty list
public int size(){return list.size();}
public boolean isEmpty(){return list.isEmpty();}
public void enqueue(E element){list.addLast(element);}
public E first(){return list.first();}
public E dequeue(){return list.removeFirst();}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.4
*
* An implementation of the LinkedStack class
* */
/**
*
* @author Gabriel Venberg
*/
public class LinkedStack<E> implements Stack<E> {
private SinglyLinkedList<E> list = new SinglyLinkedList<>(); //an empty list.
public LinkedStack(){}; //new stack relies on initaly empty list.
public int size(){return list.size();}
public boolean isEmpty(){return list.isEmpty();}
public void push(E element){list.addFirst(element);}
public E top(){return list.first();}
public E pop(){return list.removeFirst();}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 7.1
*
* An implementation of the List interface
* */
/**
*a simplified version of the java.util.List interface.
* @author Gabriel Venberg
*/
public interface List<E> {
/** returns the number of elements in the list*/
int size();
/**returns whether the list is empty*/
boolean isEmpty();
/**returns but does not remove the element at index i.*/
E get(int i) throws IndexOutOfBoundsException;
/**replaces the element at index i with e, and returns the replacement element.*/
E set(int i, E e) throws IndexOutOfBoundsException;
/**inserts element e to be at index i, shifting all subsequent elements later*/
void add(int i, E e) throws IndexOutOfBoundsException;
/**removes and returns the element at index i, shifting subsequent elements earlier*/
E remove(int i) throws IndexOutOfBoundsException;
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.9
*
* An implementation of the Queue interface
* */
/**
*
* @author Gabriel Venberg
*/
public interface Queue<E> {
/** returns the number of elements in the queue*/
int size();
/** tests whether the queue is empty*/
boolean isEmpty();
/**inserts an element at the rear of the queue*/
void enqueue(E e);
/**returns, but does not remove, the first element of the queue (null if empty). */
E first();
/** removes and returns the first element of the queue (null if empty)*/
E dequeue();
}

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/**
*SinglyLinkedListClass
* Code Fragments 3.14, 3.15
* from
* Data Structures & Algorithms, 6th edition
* by Michael T. Goodrich, Roberto Tamassia & Michael H. Goldwasser
* Wiley 2014
* Transcribed by
* @author Gabe Venberg
*/
public class SinglyLinkedList<E> {
private static class Node<E> {
private E element; //refrence to element stored at this node
private Node<E> next; //refrence to subsequent node of list
public Node(E e, Node<E> n){
element = e;
next = n;
}
public E getElement() {return element;}
public Node<E> getNext() {return next;}
public void setNext(Node<E> n) {next = n;}
}
//instance variables of SinglyLinkedList
private Node<E> head = null;//head node of list
private Node<E> tail = null;//last node of list
private int size = 0;//number of nodes in list
public SinglyLinkedList(){}//constructs an initaly empty list
//access methods
public int size() {return size;}
public boolean isEmpty() {return size == 0;}
public E first(){//returns but does not remove the first element
if (size == 0) {return null;} //special case
return head.getElement();
}
public E last(){//returns but does not remove last elemnt
if (size ==0) {return null;}//special case
return tail.getElement();
}
//update methods
public void addFirst(E e){//adds element e to the front of the list
head = new Node<>(e, head);//create and link a new node
if (size == 0) {tail = head;}//special case, head becomes tail also
size++;
}
public void addLast(E e){//adds element to end of list
Node<E> newest = new Node<>(e, null);//create and link a new node
if(size == 0){//special case, previously empty list
head = newest;
}
else{
tail.setNext(newest);//new node after existing tail
}
tail = newest;//new node becomes tail
size++;
}
public E removeFirst(){//removes and returns the first element
if(size == 0){return null;}//nothing to remove
E answer = head.getElement();
head = head.getNext();//will become null if list had only one node.
size--;
if(size==0){tail = null;}// special case as list is now empty
return answer;
}
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.1
*
* An implementation of the stack interface
* */
/**
* A collection of objects that are inserted and removed according to a last-in
* first-out principle. Although similar in purpose, this interface differs from
* java.util.stack.
* @author Gabriel Venberg
*/
public interface Stack<E> {
/**
* returns the number of elements in the stack
* @return number of elements in the stack.
*/
int size();
/**
* tests whether the stack is empty.
* @return true if stack is empty, false otherwise.
*/
boolean isEmpty();
/**
* inserts an element at the top of the stack.
* @param e the element to be inserted.
*/
void push(E e);
/**
* returns, but does not remove, the top element of the stack.
* @return top element of the stack or null if empty.
*/
E top();
/**
* removes and returns the top element from the stack.
* @return element removed or null if empty.
*/
E pop();
}

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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Gabriel Venberg
*/
public class Client {
private static boolean isPrime(int n) {
for (int i = 2; i < n / 2; i++) {
if (n % i == 0) {
return false;
}
}
return true;
}
public static void main(String[] args) {
LuckyNumberList luckyNumbers = new LuckyNumberList();
luckyNumbers.addLuckyNumber(new LuckyNumber("alice"));
luckyNumbers.addLuckyNumber(new LuckyNumber("bob"));
luckyNumbers.addLuckyNumber(new LuckyNumber("bill"));
luckyNumbers.addLuckyNumber(new LuckyNumber("jill"));
luckyNumbers.addLuckyNumber(new LuckyNumber("gabe"));
luckyNumbers.addLuckyNumber(new LuckyNumber("erica"));
luckyNumbers.addLuckyNumber(new LuckyNumber("albrich"));
luckyNumbers.addLuckyNumber(new LuckyNumber("orianna"));
luckyNumbers.addLuckyNumber(new LuckyNumber("maritt"));
luckyNumbers.addLuckyNumber(new LuckyNumber("joe"));
Iterator<Position<LuckyNumber>> iterator;
String format = "%1$10s, %2$10d %3$10s %4$10s %n";
iterator = luckyNumbers.positions().iterator();
System.out.println("full iterator:");
while (iterator.hasNext()) {
LuckyNumber n = iterator.next().getElement();
String even = "odd";
String prime = "not prime";
if (n.getLuckyNumber() % 2 == 0) {
even = "even";
} else if (isPrime(n.getLuckyNumber())) {
prime = "prime";
}
System.out.printf(format, n.getName(), n.getLuckyNumber(), even, prime);
}
System.out.println("even iterator:");
iterator = luckyNumbers.EvenPositions().iterator();
while (iterator.hasNext()) {
LuckyNumber n = iterator.next().getElement();
String even = "odd";
String prime = "not prime";
if (n.getLuckyNumber() % 2 == 0) {
even = "even";
} else if (isPrime(n.getLuckyNumber())) {
prime = "prime";
}
System.out.printf(format, n.getName(), n.getLuckyNumber(), even, prime);
}
System.out.println("prime iterator");
iterator = luckyNumbers.PrimePositions().iterator();
while (iterator.hasNext()) {
LuckyNumber n = iterator.next().getElement();
String even = "odd";
String prime = "not prime";
if (n.getLuckyNumber() % 2 == 0) {
even = "even";
} else if (isPrime(n.getLuckyNumber())) {
prime = "prime";
}
System.out.printf(format, n.getName(), n.getLuckyNumber(), even, prime);
}
}
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Section 7.4.1
*/
public interface Iterable<E> {
Iterator<E> iterator( ); // Returns an iterator of the elements in the collection
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrick, Tamassia, Goldwasser
* Section 7.4
*/
public interface Iterator<E> {
boolean hasNext( ); // Returns true if there is at least one additional
// element in the sequence, and false otherwise.
E next( ); // Returns the next element in the sequence.
void remove( ) throws IllegalStateException;
// Removes from the collection the element returned by
// the most recent call to next( ). Throws an
// IllegalStateException if next has not yet been called,
// or if remove was already called since the most recent
// call to next.
}

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import java.util.NoSuchElementException;
/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragments 7.9-12 and 7.14
*
* An implementation of the linkedpositionallist class
*/
/**
*
* @author Gabriel Venberg
*/
public class LinkedPositionalList<E> implements PositionalList<E>{
//nested node class
private static class Node<E> implements Position<E>{
//refrence to the element stored at this node
private E element;
//refrence to the previous node on the list
private Node<E> prev;
//refrence to the next node on the list
private Node<E> next;
public Node (E e, Node<E> p, Node<E> n){
element = e;
prev = p;
next = n;
}
public E getElement() throws IllegalStateException{
//convention for defunct node
if(next==null){throw new IllegalStateException("position no longer valid");}
return element;
}
public Node<E> getPrev(){
return prev;
}
public Node<E> getNext(){
return next;
}
public void setElement(E e){
element = e;
}
public void setPrev(Node<E> p){
prev=p;
}
public void setNext(Node<E> n){
next=n;
}
}
//end of nested node class.
//nested positoniterator class
private class PositionIterator implements Iterator<Position<E>>{
//position of next element to report
private Position<E> cursor = first();
//position of last reported element
private Position<E> recent = null;
/**tests whether the iterator has a next object*/
public boolean hasNext(){return (cursor!=null);}
/**returns the next position in the iterator*/
public Position<E> next()throws NoSuchElementException{
if(cursor==null){throw new NoSuchElementException("nothing left");}
//element at this position might later be removed
recent = cursor;
cursor = after(cursor);
return recent;
}
/**removes the element removed by most recent call to next*/
public void remove()throws IllegalStateException{
if(recent==null){throw new IllegalStateException("nothing to remove");}
//remove from outer list
LinkedPositionalList.this.remove(recent);
//do not remove again untill next is called
recent = null;
}
//end of nested positionIterator class.
//nested positioniterable class
private class PositionIterable implements Iterable<Position<E>>{
public Iterator<Position<E>> iterator(){return new PositionIterator();}
}
//end of positioniterable class
//retursn an iterable representation of the lists positions*/
public Iterable<Position<E>> positions(){
return new PositionIterable();
}
//nested elementIterator class
/*this class adapts the iteration produced by positions to return elements*/
private class ElementIterator implements Iterator<E>{
Iterator<Position<E>> posIterator = new PositionIterator();
public boolean hasNext(){return posIterator.hasNext();}
//return element
public E next(){return posIterator.next().getElement();}
public void remove(){posIterator.remove();}
}
public Iterator<E> iterator(){return new ElementIterator();}
}
//instance variables of LinkedPositonalList
//header sentinel
private Node<E> header;
//trailer sentinel
private Node<E> trailer;
//number of elements in list
private int size=0;
/**constructs a new empty list*/
public LinkedPositionalList(){
header = new Node<>(null, null, null);
trailer = new Node<>(null, header, null);
header.setNext(trailer);
}
//private utilities
/**validates the position and returns it as a node*/
private Node<E> validate(Position<E> p) throws IllegalArgumentException{
if(!(p instanceof Node)) throw new IllegalArgumentException("invalid p");
//safe cast
Node<E> node = (Node<E>) p;
//convention for defunct node
if(node.getNext()==null){throw new IllegalArgumentException("p is no longer in the list");}
return node;
}
/**returns the given node as a position (or null, if it is a sentinel)*/
private Position<E> position(Node<E> node){
//dont expose user to sentinels
if(node==header||node==trailer){
return null;
}
return node;
}
//nested position
//public accessor methods
/**returns the number of elements in the linked list*/
public int size(){return size;}
/** tests whether the linked list is empty*/
public boolean isEmpty(){return size==0;}
/**returns the first postion in the linked list (or null, if empty)*/
public Position<E> first(){return position(header.getNext());}
/**returns the last postion in the linked list (or null, if empty)*/
public Position<E> last(){return position(header.getNext());}
/**returns the postion immediately before position p (or null, if p is first*/
public Position<E> before(Position<E> p) throws IllegalArgumentException{
Node<E> node = validate(p);
return position(node.getPrev());
}
public Position<E> after(Position<E> p) throws IllegalArgumentException{
Node<E> node = validate(p);
return position(node.getNext());
}
//private utilites
private Position<E> addBetween(E e, Node<E> pred, Node<E> succ){
//create and link a new node
Node<E> newest = new Node<>(e, pred, succ);
pred.setNext(newest);
succ.setPrev(newest);
size++;
return newest;
}
//public update methods
/**inserts element e at the front of the linked list and returns its new position*/
public Position<E> addFirst(E e){return addBetween(e, header, header.getNext());}
/**inserts element e at the back fo the linked list and returns its new postiton*/
public Position<E> addLast(E e){return addBetween(e, trailer.getPrev(), trailer);}
/**inserts element e immediately before position p, and returns its new position*/
public Position<E> addBefore(Position<E> p, E e) throws IllegalArgumentException{
Node<E> node = validate(p);
return addBetween(e, node.getPrev(), node);
}
/**inserts element e immediately after position p, and returns its new position*/
public Position<E> addAfter(Position<E> p, E e){
Node<E> node = validate(p);
return addBetween(e, node, node.getNext());
}
/**replaces the element stored at position p and returns the old element*/
public E set(Position<E> p, E e) throws IllegalArgumentException{
Node<E> node = validate(p);
E answer = node.getElement();
node.setElement(e);
return answer;
}
/**removes the element stored at Position p and returns it (invalidating p)*/
public E remove(Position<E> p) throws IllegalArgumentException{
Node<E> node = validate(p);
Node<E> predecessor = node.getPrev();
Node<E> succsessor = node.getNext();
predecessor.setNext(succsessor);
succsessor.setPrev(predecessor);
size--;
E answer = node.getElement();
node.setElement(null);
node.setNext(null);
node.setPrev(null);
return answer;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Gabriel Venberg
*/
import java.util.Random;
public class LuckyNumber {
private String name;
private int luckyNumber;
Random rand = new Random();
public LuckyNumber(String name){
this.name = name;
luckyNumber = rand.nextInt(10);
}
public String getName(){return name;}
public int getLuckyNumber(){return luckyNumber;}
public boolean equals(Object o){
if (!(o instanceof LuckyNumber)){return false;}
LuckyNumber l = (LuckyNumber) o;
return name.equals(l.name)
&& luckyNumber == l.luckyNumber;
}
public String toString(){
return getClass().getName() + ':'+name+';'+luckyNumber;
}
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import java.util.NoSuchElementException;
/**
*
* @author Gabriel Venberg
*/
public class LuckyNumberList {
private LinkedPositionalList<LuckyNumber> luckyNumbers;
public LuckyNumberList(){
luckyNumbers = new LinkedPositionalList<LuckyNumber>();
}
public void addLuckyNumber(LuckyNumber l){
luckyNumbers.addLast(l);
}
private class positionIterator implements Iterator<Position<LuckyNumber>>{
private Position<LuckyNumber> cursor = luckyNumbers.first();
private Position<LuckyNumber> recent = null;
public boolean hasNext(){return(cursor!=null);}
public Position<LuckyNumber> next() throws NoSuchElementException {
if(cursor==null){throw new NoSuchElementException("nothing left");}
recent = cursor;
cursor = luckyNumbers.after(cursor);
return recent;
}
public void remove() throws IllegalStateException{
if(recent==null){throw new IllegalStateException("nothing to remove");}
luckyNumbers.remove(recent);
recent=null;
}
}
private class positionIterable implements Iterable<Position<LuckyNumber>>{
public Iterator<Position<LuckyNumber>> iterator(){return new positionIterator();}
}
public Iterable<Position<LuckyNumber>> positions(){
return new positionIterable();
}
private class EvenPositionIterator implements Iterator<Position<LuckyNumber>>{
private Position<LuckyNumber> cursor = luckyNumbers.first();
private Position<LuckyNumber> recent = null;
public boolean hasNext(){return(cursor!=null);}
public Position<LuckyNumber> next() throws NoSuchElementException {
if(cursor==null){throw new NoSuchElementException("nothing left");}
if(recent==null){
while((cursor != null) && !(cursor.getElement().getLuckyNumber()%2==0)){
cursor = luckyNumbers.after(cursor);
}
}
recent = cursor;
cursor = luckyNumbers.after(cursor);
//advance cursor to next even number
while((cursor != null) && !(cursor.getElement().getLuckyNumber()%2==0)){
cursor = luckyNumbers.after(cursor);
}
return recent;
}
public void remove() throws IllegalStateException{
if(recent==null){throw new IllegalStateException("nothing to remove");}
luckyNumbers.remove(recent);
recent=null;
}
}
private class EvenPositionIterable implements Iterable<Position<LuckyNumber>>{
public Iterator<Position<LuckyNumber>> iterator(){return new EvenPositionIterator();}
}
public Iterable<Position<LuckyNumber>> EvenPositions(){
return new EvenPositionIterable();
}
//utility class
private boolean isPrime(int n){
for(int i=2; i<n/2;i++){
if(n%i==0){return false;}
}
return true;
}
private class PrimePositionIterator implements Iterator<Position<LuckyNumber>>{
private Position<LuckyNumber> cursor = luckyNumbers.first();
private Position<LuckyNumber> recent = null;
public boolean hasNext(){return(cursor!=null);}
public Position<LuckyNumber> next() throws NoSuchElementException {
if(cursor==null){throw new NoSuchElementException("nothing left");}
if(recent==null){
while(cursor != null && !isPrime(cursor.getElement().getLuckyNumber())){
cursor = luckyNumbers.after(cursor);
}
}
recent = cursor;
cursor = luckyNumbers.after(cursor);
//advance cursor to next even number
while(cursor != null && !isPrime(cursor.getElement().getLuckyNumber())){
cursor = luckyNumbers.after(cursor);
}
return recent;
}
public void remove() throws IllegalStateException{
if(recent==null){throw new IllegalStateException("nothing to remove");}
luckyNumbers.remove(recent);
recent=null;
}
}
private class PrimePositionIterable implements Iterable<Position<LuckyNumber>>{
public Iterator<Position<LuckyNumber>> iterator(){return new PrimePositionIterator();}
}
public Iterable<Position<LuckyNumber>> PrimePositions(){
return new PrimePositionIterable();
}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 7.7
*
* An implementation of the position interface
*/
/**
*
* @author Gabriel Venberg
*/
public interface Position<E> {
/**
* Returns the element stored at this position
*
* @return the stored element
* @throws IllegalStateException if position no longer valid.
*/
E getElement() throws IllegalStateException;
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 7.8
*
* An implementation of the positionalList interface
*/
/**
*
* @author Gabriel Venberg
*/
public interface PositionalList<E> {
/** returns the number of elements in the list*/
int size();
/**tests whether the list is empty*/
boolean isEmpty();
/**returns the first position in the list (or null if empty)*/
Position<E> first();
/**returns the last position in the list (or null if empty)*/
Position<E> last();
/**returns the position immediately before position p (or null, if p is first)*/
Position<E> before(Position<E> p) throws IllegalArgumentException;
/**returns the position immediately after position p (or null, if p is last)*/
Position<E> after(Position<E> p) throws IllegalArgumentException;
/**inserts element e at the front of the list and returns its new position*/
Position<E> addFirst(E e);
/**inserts element e at the back of the list and returns its new position*/
Position<E> addLast(E e);
/**inserts element e immediately before position p and returns its new position*/
Position<E> addBefore(Position<E> p, E e) throws IllegalArgumentException;
/**inserts element e immediately after Position p and returns its new position*/
Position<E> addAfter(Position<E> p, E e) throws IllegalArgumentException;
/**replaces the element stored at position p and returns the replaced element*/
E set(Position<E> p, E e) throws IllegalArgumentException;
/**removes the element stored at position p and returns it (invalidating p)*/
E remove(Position<E> p) throws IllegalArgumentException;
}

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Manifest-Version: 1.0
X-COMMENT: Main-Class will be added automatically by build

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import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
/*
* * Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragments 8.7, 8.26, 8.22
*\
/**
* an abstract base class providing some functionality of the binarytree interface
* @author Gabriel Venberg
*/
public abstract class AbstractBinaryTree<E> extends AbstractTree<E> implements BinaryTree<E> {
public Position<E> sibling(Position<E> p){
Position<E> parent = parent(p);
//p is root.
if (parent == null){return null;}
//p is left child, right child might be null.
if (p==left(parent)){return right(parent);}
//p is right child, left child might be null.
else {return left(parent);}
}
/**returns the number of children of Position p*/
public int numChildren(Position<E> p){
int count=0;
if (left(p)!=null){count++;}
if(right(p)!=null){count++;}
return count;
}
/**returns an iterable collection of Positions representing p's children.*/
public Iterable<Position<E>> children(Position<E> p){
//max capacity of 2
List <Position<E>> snapshot=new ArrayList<>(2);
//needed to modify this, as the arraylist we made in class needed an index
if(left(p)!=null){snapshot.add(left(p));}
if(right(p)!=null){snapshot.add(right(p));}
// and our arraylist
return snapshot;
}
/**adds positions of the subtree rooted at Position p to the given snapshot*/
private void inorderSubtree(Position<E> p, List<Position<E>> snapshot){
if(left(p)!=null){inorderSubtree(left(p), snapshot);}
snapshot.add(p);
if(right(p)!=null){inorderSubtree(right(p), snapshot);}
}
/**returns an iterable collection of the positions of the tree, reported in inorder.*/
public Iterable<Position<E>> inorder(){
List<Position<E>> snapshot=new ArrayList<>();
//fill snapshot recursively
if(!isEmpty()){inorderSubtree(root(), snapshot);}
return snapshot;
}
/**Overrides positions to make inorder the default order for binary trees*/
public Iterable<Position<E>> positions(){
return inorder();
}
//nested ElementIterator class
/**this class adapts the iteration produced by positions() to returns elements*/
private class ElementIterator implements Iterator<E>{
Iterator<Position<E>> posIterator=positions().iterator();
public boolean hasNext(){return posIterator.hasNext();}
//return element
public E next(){return posIterator.next().getElement();}
public void remove(){posIterator.remove();}
}//end of nested ElementIterator class
/**returns an iterator if the elements stored in the tree*/
public Iterator<E> iterator(){return new ElementIterator();}
}

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import java.util.ArrayList;
import java.util.List;
/*
* * Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragments 8.2-8.5, 8.19-21
*\
/*
* an abstract base class providing some functionality of the tree interface.
* @author Gabriel Venberg
*/
public abstract class AbstractTree<E> implements Tree<E> {
public boolean isInternal(Position<E> p) {return numChildren(p)>0;}
public boolean isExternal(Position<E> p){return numChildren(p)==0;}
public boolean isRoot(Position<E> p){return p == root();}
public boolean isEmpty(){return size()==0;}
/**returns the number of levels sperating position p from the root.*/
public int depth(Position<E> p){
if (isRoot(p)){return 0;}
else{return 1+depth(parent(p));}
}
/**returns the hight of the tree.*/
private int hightBad(){ //works, but quadratic worst case time.
int h=0;
for(Position<E> p : positions()){
//only consider leaf positions.
if(isExternal(p)){h=Math.max(h, depth(p));}
}
return h;
}
/**returns the hight of the subtree rooted at position p.*/
public int hight(Position<E> p){
//base case if p is external
int h=0;
for (Position<E> c : children(p)){
h=Math.max(h,1+hight(c));
}
return h;
}
//iterators
/**adds positions of the subtree rooted at position p to the given snapshot (for use in traversal)*/
private void preorderSubtree(Position<E> p, List<Position<E>> snapshot){
//for preorder, add position p before exploring subtrees.
snapshot.add(p);
for(Position<E> c:children(p)){
preorderSubtree(c, snapshot);
}
}
/**returns an iterable collection of positions in the tree, reported in preorder*/
public Iterable<Position<E>> preorder(){
List<Position<E>> snapshot=new ArrayList<>();
//fill the snapshot recursively
if(!isEmpty()){
preorderSubtree(root(), snapshot);
}
return snapshot;
}
/**adds positions of the subtree rooted at position p to the given snapshot (for use in traversal)*/
private void postorderSubtree(Position<E> p, List<Position<E>> snapshot){
//for postorder, add position p before exploring subtrees.
for(Position<E> c:children(p)){
postorderSubtree(c, snapshot);
}
snapshot.add(p);
}
/**returns an iterable collection of positions in the tree, reported in postorder*/
public Iterable<Position<E>> postorder(){
List<Position<E>> snapshot=new ArrayList<>();
//fill the snapshot recursively
if(!isEmpty()){
postorderSubtree(root(), snapshot);
}
return snapshot;
}
/**returns an iterable collection of positions in the tree in breadth first traversal*/
public Iterable<Position<E>> breadthFirst(){
List<Position<E>> snapshot=new ArrayList<>();
if(!isEmpty()){
Queue<Position<E>> fringe=new LinkedQueue<>();
fringe.enqueue(root());
while(!fringe.isEmpty()){
Position<E> p=fringe.dequeue();
snapshot.add(p);
for(Position<E> c:children(p)){
fringe.enqueue(c);
}
}
}
return snapshot;
}
/**default iterator*/
public Iterable<Position<E>> positions(){return preorder();}
}

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/*
* * Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragments 8.6
*\
\**
*an interface for a binary tree, in which each node has at most two children.
* @author Gabriel Venberg
*/
public interface BinaryTree<E> extends Tree<E> {
/**returns the position of p's left child (or null if no child exists).*/
Position<E> left(Position<E> p) throws IllegalArgumentException;
/**returns the position of p's right child (or null if no child exists)*/
Position<E> right(Position<E> p) throws IllegalArgumentException;
/**returns the position of p's sibling (or null of no sibling exists).*/
Position <E> sibling(Position<E> p) throws IllegalArgumentException;
}

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/*
* Copyright (C) 2021 Gabriel Venberg
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
*
* @author Gabriel Venberg
*/
public class Client {
public static void main(String[] args){
LinkedBinaryTree<String> expression = new LinkedBinaryTree<String>();
expression.addRoot("+");
LinkedBinaryTree tmp = new LinkedBinaryTree();
LinkedBinaryTree tmp2 = new LinkedBinaryTree();
tmp.addRoot("+");
tmp.addLeft(tmp.root(), "2");
tmp.addRight(tmp.root(), "9");
tmp2.addRoot("-");
tmp2.addLeft(tmp2.root(), "7");
tmp2.addRight(tmp2.root(), "*");
tmp2.addLeft(tmp2.right(tmp2.root()), "3");
tmp2.addRight(tmp2.right(tmp2.root()), "8");
expression.attach(expression.root(), tmp, tmp2);
System.out.println("literal expression is: ( 2 + 9 ) + ( 7 - ( 3 * 8 ) )");
System.out.println("hight is: "+expression.hight(expression.root()));
System.out.println("preorder is:");
for(Position s:expression.preorder()){
System.out.print(s.getElement());
}
System.out.println();
System.out.println("inorder is:");
for(Position s:expression.inorder()){
System.out.print(s.getElement());
}
System.out.println();
System.out.println("postorder is:");
for(Position s:expression.postorder()){
System.out.print(s.getElement());
}
System.out.println();
System.out.println("breadth first is:");
for(Position s:expression.breadthFirst()){
System.out.print(s.getElement());
}
System.out.println();
System.out.println("parenthasized representation:");
eulerTourPrint(expression, expression.root());
}
//utility class
private static void eulerTourPrint(AbstractBinaryTree t, Position p){
if(t.isInternal(p)){System.out.print('(');}
if(t.left(p)!=null){eulerTourPrint(t, t.left(p));}
System.out.print(p.getElement());
if(t.right(p)!=null){eulerTourPrint(t, t.right(p));}
if(t.isInternal(p)){System.out.print(')');}
}
}

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/*
* * Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragments 8.9-11
*\
/**
*
* @author Gabriel Venberg
*/
public class LinkedBinaryTree<E> extends AbstractBinaryTree<E> {
//nested node class
protected static class Node<E> implements Position<E>{
//an element stored at this node
private E element;
//a reference the the parent node
private Node<E> parent;
//a refrence to the left node
private Node<E> left;
//a reference the right node
private Node<E> right;
/**constructs a done with the given element and neighbors*/
public Node(E e, Node<E> above, Node<E> leftChild, Node<E> rightChild){
element=e;
parent=above;
left=leftChild;
right=rightChild;
}
//why do we set the variables to private and make these methods for a protected class? doesnt that add uneeded overhead for no benifits of encapsulation?
//acessor methods
public E getElement(){return element;}
public Node<E> getParent(){return parent;}
public Node<E> getLeft(){return left;}
public Node<E> getRight(){return right;}
//update methods
public void setElement(E e){element=e;}
public void setParent(Node<E> parentNode){parent=parentNode;}
public void setLeft(Node<E> leftChild){left=leftChild;}
public void setRight(Node<E> rightChild){right=rightChild;}
}//end of node class.
//why create this class? its the exact same as just using the node constructor, even the same signature!
/**factory function to create new node storing element e*/
protected Node<E> createNode(E e, Node<E> parent, Node<E> left, Node<E> right){
return new Node<E>(e, parent, left, right);
}
//LinkedBinaryTree instance variables
//root of the tree
protected Node<E> root=null;
//number of nodes in the tree
private int size=0;
//constructor
//creats an empty binary tree
public LinkedBinaryTree(){}
//nonpublic utility
/**validates the position and returns it as a node*/
protected Node<E> validate(Position<E> p) throws IllegalArgumentException{
if(!(p instanceof Node)){
throw new IllegalArgumentException("not a valid position type");
}
//safe cast
Node<E> node=(Node<E>)p;
//our convention for a defunct node. Wont this make the GC not clean it up? why not just set the parent to null and let the GC clean it up?
if(node.getParent()==node){
throw new IllegalArgumentException("p is no longer in the tree");
}
return node;
}
//acessor methods still left to implement
/**returns the number of nodes in the tree*/
public int size(){return size;}
/**returns the root position of the tree (or null if tree is empty)*/
public Position<E> root(){return root;}
/**returns the position of p's parent or null if p is root*/
public Position<E> parent(Position<E> p) throws IllegalArgumentException {
Node<E> node=validate(p);
return node.getParent();
}
/**returns the position of p's left child (or null if no child exists)*/
public Position<E> left(Position<E> p) throws IllegalArgumentException {
Node<E> node = validate(p);
return node.getLeft();
}
/**returns the position of p's right child (or null if no child exists)*/
public Position<E> right(Position<E> p) throws IllegalArgumentException {
Node<E> node=validate(p);
return node.getRight();
}
//update methods supported
/**places element e at the root of an empty tree and returns its new Position */
public Position<E> addRoot(E e) throws IllegalStateException {
if (!isEmpty()){throw new IllegalStateException("tree is not empty");}
root=createNode(e, null, null, null);
size=1;
return root;
}
/**creates a new left child of Position P storing element e, returns its position*/
public Position<E> addLeft(Position<E> p, E e) throws IllegalArgumentException{
Node<E> parent=validate(p);
if(parent.getLeft()!=null){
throw new IllegalArgumentException("p already has a left child");
}
Node<E> child=createNode(e, parent, null, null);
parent.setLeft(child);
size++;
return child;
}
public Position<E> addRight(Position<E> p, E e)throws IllegalArgumentException{
Node<E> parent=validate(p);
if(parent.getRight()!=null){
throw new IllegalArgumentException("p already has a right child");
}
Node<E> child=createNode(e, parent, null, null);
parent.setRight(child);
size++;
return child;
}
/**replaces the element at position p with e and returns the replaced element*/
public E set(Position<E> p, E e) throws IllegalArgumentException{
Node<E> node=validate(p);
E temp=node.getElement();
node.setElement(e);
return temp;
}
/**attaches trees t1 and t2 as left and right subtrees of external p.*/
public void attach(Position<E> p, LinkedBinaryTree<E> t1, LinkedBinaryTree<E> t2)throws IllegalArgumentException{
Node<E> node=validate(p);
if(isInternal(p)) throw new IllegalArgumentException("P must be a leaf");
size+=t1.size()+t2.size();
//set t1 as left node
if(!t1.isEmpty()){
t1.root.setParent(node);
node.setLeft(t1.root);
t1.root=null;
t1.size=0;
}
//set t2 as right node
if(!t2.isEmpty()){
t2.root.setParent(node);
node.setRight(t2.root);
t2.root=null;
t2.size=0;
}
}
/**removes the node at Position p and replaces it with its child. only works if p has 1 or 0 children*/
public E remove(Position<E> p)throws IllegalArgumentException{
Node<E> node=validate(p);
if(numChildren(p)==2){throw new IllegalArgumentException("p has two children");}
Node<E> child=(node.getLeft()!=null?node.getLeft():node.getRight());
//childs grandparent becomes its parent
if(child!=null){child.setParent(node.getParent());}
//child becomes root;
if(node==root){root=child;}
//child is not root, set child as child of parent
else{
Node<E> parent = node.getParent();
if(node==parent.getLeft()){parent.setLeft(child);}
else{parent.setRight(child);}
}
size--;
E temp=node.getElement();
//help java GC. sometimes I think it would be easier to do manual GC than have to baby along an auto GC.
node.setElement(null);
node.setLeft(null);
node.setRight(null);
//for some reason we set this to parent itself, instead of setting to null and sending to GC.
node.setParent(node);
return temp;
}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.11
*
* An implementation of the LinkedQueue class
* */
/**
*
* @author Gabriel Venberg
*/
public class LinkedQueue<E> implements Queue<E>{
private SinglyLinkedList<E> list = new SinglyLinkedList(); //an empty list
public LinkedQueue(){} //new queue relies on initaly empty list
public int size(){return list.size();}
public boolean isEmpty(){return list.isEmpty();}
public void enqueue(E element){list.addLast(element);}
public E first(){return list.first();}
public E dequeue(){return list.removeFirst();}
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 7.7
*
* An implementation of the position interface
*/
/**
*
* @author Gabriel Venberg
*/
public interface Position<E> {
/**
* Returns the element stored at this position
*
* @return the stored element
* @throws IllegalStateException if position no longer valid.
*/
E getElement() throws IllegalStateException;
}

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/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 7.8
*
* An implementation of the positionalList interface
*/
/**
*
* @author Gabriel Venberg
*/
public interface PositionalList<E> {
/** returns the number of elements in the list*/
int size();
/**tests whether the list is empty*/
boolean isEmpty();
/**returns the first position in the list (or null if empty)*/
Position<E> first();
/**returns the last position in the list (or null if empty)*/
Position<E> last();
/**returns the position immediately before position p (or null, if p is first)*/
Position<E> before(Position<E> p) throws IllegalArgumentException;
/**returns the position immediately after position p (or null, if p is last)*/
Position<E> after(Position<E> p) throws IllegalArgumentException;
/**inserts element e at the front of the list and returns its new position*/
Position<E> addFirst(E e);
/**inserts element e at the back of the list and returns its new position*/
Position<E> addLast(E e);
/**inserts element e immediately before position p and returns its new position*/
Position<E> addBefore(Position<E> p, E e) throws IllegalArgumentException;
/**inserts element e immediately after Position p and returns its new position*/
Position<E> addAfter(Position<E> p, E e) throws IllegalArgumentException;
/**replaces the element stored at position p and returns the replaced element*/
E set(Position<E> p, E e) throws IllegalArgumentException;
/**removes the element stored at position p and returns it (invalidating p)*/
E remove(Position<E> p) throws IllegalArgumentException;
}

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/**
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 6.9
*
* An implementation of the Queue interface
* */
/**
*
* @author Gabriel Venberg
*/
public interface Queue<E> {
/** returns the number of elements in the queue*/
int size();
/** tests whether the queue is empty*/
boolean isEmpty();
/**inserts an element at the rear of the queue*/
void enqueue(E e);
/**returns, but does not remove, the first element of the queue (null if empty). */
E first();
/** removes and returns the first element of the queue (null if empty)*/
E dequeue();
}

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/**
*SinglyLinkedListClass
* Code Fragments 3.14, 3.15
* from
* Data Structures & Algorithms, 6th edition
* by Michael T. Goodrich, Roberto Tamassia & Michael H. Goldwasser
* Wiley 2014
* Transcribed by
* @author Gabe Venberg
*/
public class SinglyLinkedList<E> {
private static class Node<E> {
private E element; //refrence to element stored at this node
private Node<E> next; //refrence to subsequent node of list
public Node(E e, Node<E> n){
element = e;
next = n;
}
public E getElement() {return element;}
public Node<E> getNext() {return next;}
public void setNext(Node<E> n) {next = n;}
}
//instance variables of SinglyLinkedList
private Node<E> head = null;//head node of list
private Node<E> tail = null;//last node of list
private int size = 0;//number of nodes in list
public SinglyLinkedList(){}//constructs an initaly empty list
//access methods
public int size() {return size;}
public boolean isEmpty() {return size == 0;}
public E first(){//returns but does not remove the first element
if (size == 0) {return null;} //special case
return head.getElement();
}
public E last(){//returns but does not remove last elemnt
if (size ==0) {return null;}//special case
return tail.getElement();
}
//update methods
public void addFirst(E e){//adds element e to the front of the list
head = new Node<>(e, head);//create and link a new node
if (size == 0) {tail = head;}//special case, head becomes tail also
size++;
}
public void addLast(E e){//adds element to end of list
Node<E> newest = new Node<>(e, null);//create and link a new node
if(size == 0){//special case, previously empty list
head = newest;
}
else{
tail.setNext(newest);//new node after existing tail
}
tail = newest;//new node becomes tail
size++;
}
public E removeFirst(){//removes and returns the first element
if(size == 0){return null;}//nothing to remove
E answer = head.getElement();
head = head.getNext();//will become null if list had only one node.
size--;
if(size==0){tail = null;}// special case as list is now empty
return answer;
}
}

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import java.util.Iterator;
/*
* Data Structures & Algorithms 6th Edition
* Goodrich, Tamassia, Goldwasser
* Code Fragment 8.1
*
* An implementation of the tree interface
*/
/**
* An interface for a tree where nodes can have an arbitrary number of children.
* @author Gabriel Venberg
*/
public interface Tree<E> extends Iterable<E>{
Position <E> root();
Position<E> parent(Position<E> p) throws IllegalArgumentException;
Iterable<Position<E>> children(Position<E> p) throws IllegalArgumentException;
int numChildren(Position<E> p) throws IllegalArgumentException;
boolean isInternal(Position<E> p) throws IllegalArgumentException;
boolean isExternal(Position<E> p) throws IllegalArgumentException;
boolean isRoot(Position<E> p) throws IllegalArgumentException;
int size();
boolean isEmpty();
Iterator<E> iterator();
Iterable<Position<E>> positions();
}

6
README.md Normal file
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# CS2 java projects
This repository is simply a record of the projects I did for my Computer Science 2 class.
As I didnt come up with the bright idea to put this in a git repository until after im halfway through Computer Science 2, the inital commits will contain the first 7 labs, and later commits will be the other labs.
Feel free to look around, but keep in mind, as this was a data structures course, we were only rarely allowed to use built in java libraries, and built our own data structures from scratch.

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public class Client {
public static void main(String[] args) {
// example1();
// example2();
example3();
// example4();
// example5();
// example6();
}
public static void example1()
{
int num = 5;
System.out.println("Factiorial( " + num + " ) = " + Recursion.factorial1( num ) );
}
public static void example2( )
{
int num = 5;
Recursion.factorial2( num , 0 );
}
public static void example3( )
{
for ( int i = 0; i < 14; i++ )
{
System.out.printf("Factiorial( %2d ) = %,15d\n", i, Recursion.factorial1( i ) );
}
}
public static void example4( )
{
for ( int i = 0; i < 20; i++ )
{
System.out.printf("Factiorial( %2d ) = %,15d\n", i, Recursion.factorial1( i ) );
}
}
public static void example5( )
{
for ( long i = 0; i < 25; i++ )
{
System.out.printf("FactiorialL( %2d ) = %,30d\n", i, Recursion.factorialL( i ) );
}
}
public static void example6( )
{
for ( long i = 0; i < 100000; i++ )
{
System.out.printf("FactiorialL( %2d ) = %,30d\n", i, Recursion.factorialL( i ) );
}
}
}

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public class Recursion {
public static int factorial1( int i )
{
if ( i < 1 )
return 1;
else
return i * factorial1( i - 1 );
}
public static int factorial2( int i, int level )
{
System.out.println( indent(level) + ">>> factorial( " + i + " )" );
if ( i < 1 )
{
System.out.println( indent(level) + "<<< 1 (the base case)" );
return 1;
}
else
{
int returnValue = factorial2( i - 1, level + 1 );
int answer = i * returnValue;
System.out.println( indent(level) + "<<< " + answer + " = " + i + " * " + returnValue );
return i * returnValue;
}
}
public static String indent( int level )
{
String returnString = "";
for ( int i = 0; i < level; i++ )
returnString += " ";
return returnString;
}
public static long factorialL( long i )
{
if ( i < 1 )
return 1;
else
{
return i * factorialL( i - 1 );
}
}
}

16
array.txt Normal file
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@ -0,0 +1,16 @@
2
6
38
55
302
8
7
1
5
965
2148
652357
54
23
58
2