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										139
									
								
								.gitignore
									
										
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										139
									
								
								.gitignore
									
										
									
									
										vendored
									
									
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### Python ###
 | 
			
		||||
# Byte-compiled / optimized / DLL files
 | 
			
		||||
__pycache__/
 | 
			
		||||
*.py[cod]
 | 
			
		||||
*$py.class
 | 
			
		||||
 | 
			
		||||
# C extensions
 | 
			
		||||
*.so
 | 
			
		||||
 | 
			
		||||
# Distribution / packaging
 | 
			
		||||
.Python
 | 
			
		||||
build/
 | 
			
		||||
develop-eggs/
 | 
			
		||||
dist/
 | 
			
		||||
downloads/
 | 
			
		||||
eggs/
 | 
			
		||||
.eggs/
 | 
			
		||||
lib/
 | 
			
		||||
lib64/
 | 
			
		||||
parts/
 | 
			
		||||
sdist/
 | 
			
		||||
var/
 | 
			
		||||
wheels/
 | 
			
		||||
pip-wheel-metadata/
 | 
			
		||||
share/python-wheels/
 | 
			
		||||
*.egg-info/
 | 
			
		||||
.installed.cfg
 | 
			
		||||
*.egg
 | 
			
		||||
MANIFEST
 | 
			
		||||
 | 
			
		||||
# PyInstaller
 | 
			
		||||
#  Usually these files are written by a python script from a template
 | 
			
		||||
#  before PyInstaller builds the exe, so as to inject date/other infos into it.
 | 
			
		||||
*.manifest
 | 
			
		||||
*.spec
 | 
			
		||||
 | 
			
		||||
# Installer logs
 | 
			
		||||
pip-log.txt
 | 
			
		||||
pip-delete-this-directory.txt
 | 
			
		||||
 | 
			
		||||
# Unit test / coverage reports
 | 
			
		||||
htmlcov/
 | 
			
		||||
.tox/
 | 
			
		||||
.nox/
 | 
			
		||||
.coverage
 | 
			
		||||
.coverage.*
 | 
			
		||||
.cache
 | 
			
		||||
nosetests.xml
 | 
			
		||||
coverage.xml
 | 
			
		||||
*.cover
 | 
			
		||||
*.py,cover
 | 
			
		||||
.hypothesis/
 | 
			
		||||
.pytest_cache/
 | 
			
		||||
pytestdebug.log
 | 
			
		||||
 | 
			
		||||
# Translations
 | 
			
		||||
*.mo
 | 
			
		||||
*.pot
 | 
			
		||||
 | 
			
		||||
# Django stuff:
 | 
			
		||||
*.log
 | 
			
		||||
local_settings.py
 | 
			
		||||
db.sqlite3
 | 
			
		||||
db.sqlite3-journal
 | 
			
		||||
 | 
			
		||||
# Flask stuff:
 | 
			
		||||
instance/
 | 
			
		||||
.webassets-cache
 | 
			
		||||
 | 
			
		||||
# Scrapy stuff:
 | 
			
		||||
.scrapy
 | 
			
		||||
 | 
			
		||||
# Sphinx documentation
 | 
			
		||||
docs/_build/
 | 
			
		||||
doc/_build/
 | 
			
		||||
 | 
			
		||||
# PyBuilder
 | 
			
		||||
target/
 | 
			
		||||
 | 
			
		||||
# Jupyter Notebook
 | 
			
		||||
.ipynb_checkpoints
 | 
			
		||||
 | 
			
		||||
# IPython
 | 
			
		||||
profile_default/
 | 
			
		||||
ipython_config.py
 | 
			
		||||
 | 
			
		||||
# pyenv
 | 
			
		||||
.python-version
 | 
			
		||||
 | 
			
		||||
# pipenv
 | 
			
		||||
#   According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
 | 
			
		||||
#   However, in case of collaboration, if having platform-specific dependencies or dependencies
 | 
			
		||||
#   having no cross-platform support, pipenv may install dependencies that don't work, or not
 | 
			
		||||
#   install all needed dependencies.
 | 
			
		||||
#Pipfile.lock
 | 
			
		||||
 | 
			
		||||
# PEP 582; used by e.g. github.com/David-OConnor/pyflow
 | 
			
		||||
__pypackages__/
 | 
			
		||||
 | 
			
		||||
# Celery stuff
 | 
			
		||||
celerybeat-schedule
 | 
			
		||||
celerybeat.pid
 | 
			
		||||
 | 
			
		||||
# SageMath parsed files
 | 
			
		||||
*.sage.py
 | 
			
		||||
 | 
			
		||||
# Environments
 | 
			
		||||
.env
 | 
			
		||||
.venv
 | 
			
		||||
env/
 | 
			
		||||
venv/
 | 
			
		||||
ENV/
 | 
			
		||||
env.bak/
 | 
			
		||||
venv.bak/
 | 
			
		||||
pythonenv*
 | 
			
		||||
 | 
			
		||||
# Spyder project settings
 | 
			
		||||
.spyderproject
 | 
			
		||||
.spyproject
 | 
			
		||||
 | 
			
		||||
# Rope project settings
 | 
			
		||||
.ropeproject
 | 
			
		||||
 | 
			
		||||
# mkdocs documentation
 | 
			
		||||
/site
 | 
			
		||||
 | 
			
		||||
# mypy
 | 
			
		||||
.mypy_cache/
 | 
			
		||||
.dmypy.json
 | 
			
		||||
dmypy.json
 | 
			
		||||
 | 
			
		||||
# Pyre type checker
 | 
			
		||||
.pyre/
 | 
			
		||||
 | 
			
		||||
# pytype static type analyzer
 | 
			
		||||
.pytype/
 | 
			
		||||
 | 
			
		||||
# profiling data
 | 
			
		||||
.prof
 | 
			
		||||
							
								
								
									
										16
									
								
								collatz/collatz.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										16
									
								
								collatz/collatz.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,16 @@
 | 
			
		|||
 | 
			
		||||
def nextInSequence(number):
 | 
			
		||||
    if isinstance(number, int):
 | 
			
		||||
        if number % 2 == 0:
 | 
			
		||||
            return number // 2
 | 
			
		||||
        else:
 | 
			
		||||
            return 3*number+1
 | 
			
		||||
    else:
 | 
			
		||||
        raise TypeError('input must be int!')
 | 
			
		||||
 | 
			
		||||
def seqenceLength(number):
 | 
			
		||||
    length = 0
 | 
			
		||||
    while number != 1:
 | 
			
		||||
        number = nextInSequence(number)
 | 
			
		||||
        length += 1
 | 
			
		||||
    return length
 | 
			
		||||
							
								
								
									
										24
									
								
								collatz/collatzSearch.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										24
									
								
								collatz/collatzSearch.py
									
										
									
									
									
										Executable file
									
								
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						 | 
				
			
			@ -0,0 +1,24 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import sys
 | 
			
		||||
import collatz
 | 
			
		||||
 | 
			
		||||
usage='usage: collatzSearch [digits] outputs the lenght of the collatz sequence for every number less than 10^digits'
 | 
			
		||||
 | 
			
		||||
if len(sys.argv)<2:
 | 
			
		||||
    print(usage)
 | 
			
		||||
    sys.exit()
 | 
			
		||||
digits = sys.argv[1]
 | 
			
		||||
 | 
			
		||||
try:
 | 
			
		||||
    digits = int(digits)
 | 
			
		||||
except:
 | 
			
		||||
    print(usage)
 | 
			
		||||
    sys.exit()
 | 
			
		||||
 | 
			
		||||
nextNumber = 1
 | 
			
		||||
maxNumber = 10**digits
 | 
			
		||||
 | 
			
		||||
while nextNumber<maxNumber:
 | 
			
		||||
    print('collatz length of '+str(nextNumber)+' is: \n'+str(collatz.seqenceLength(nextNumber)))
 | 
			
		||||
    nextNumber += 1
 | 
			
		||||
							
								
								
									
										21
									
								
								collatz/collatzSequence.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										21
									
								
								collatz/collatzSequence.py
									
										
									
									
									
										Executable file
									
								
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						 | 
				
			
			@ -0,0 +1,21 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import sys
 | 
			
		||||
import collatz
 | 
			
		||||
 | 
			
		||||
usage='usage: collatzSequence [number] prints the collatz sequence for the given number'
 | 
			
		||||
 | 
			
		||||
if len(sys.argv)<2:
 | 
			
		||||
    Print(usage)
 | 
			
		||||
    sys.exit()
 | 
			
		||||
number = sys.argv[1]
 | 
			
		||||
 | 
			
		||||
try:
 | 
			
		||||
    number = int(number)
 | 
			
		||||
except:
 | 
			
		||||
    print(usage)
 | 
			
		||||
    sys.exit()
 | 
			
		||||
 | 
			
		||||
while number != 1:
 | 
			
		||||
    number = collatz.nextInSequence(number)
 | 
			
		||||
    print(number)
 | 
			
		||||
							
								
								
									
										70
									
								
								conway.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										70
									
								
								conway.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,70 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
#conways game of life
 | 
			
		||||
import time, random, copy
 | 
			
		||||
 | 
			
		||||
width = 100
 | 
			
		||||
hight = 50
 | 
			
		||||
nextCells = []
 | 
			
		||||
currentCells = []
 | 
			
		||||
 | 
			
		||||
def createInitalBoard(): #create inital board
 | 
			
		||||
    for x in range(width):
 | 
			
		||||
        column = [] #add a column
 | 
			
		||||
        for y in range(hight):
 | 
			
		||||
            if random.randint(0, 1) == 0:
 | 
			
		||||
                column.append('#') #add a living cell
 | 
			
		||||
            else:
 | 
			
		||||
                column.append(' ') #add a dead cell
 | 
			
		||||
        nextCells.append(column) #append the newly created random column
 | 
			
		||||
def printBoard():
 | 
			
		||||
    for y in range(hight):
 | 
			
		||||
        for x in range(width):
 | 
			
		||||
            print(nextCells[x][y], end='')
 | 
			
		||||
        print()#print a newline at the end of the row.
 | 
			
		||||
    print('\n\n\n\n\n') #seperate each step with newlines
 | 
			
		||||
 | 
			
		||||
def updateBoard():
 | 
			
		||||
    currentCells = copy.deepcopy(nextCells) #create a buffer of the grid to work on.
 | 
			
		||||
    for x in range(width):
 | 
			
		||||
        for y in range(hight):
 | 
			
		||||
            #get neighboring cordinates
 | 
			
		||||
            #% width makes the board wrap.
 | 
			
		||||
            leftCoord = (x-1)%width
 | 
			
		||||
            rightCoord = (x+1)%width
 | 
			
		||||
            aboveCoord = (y-1)%hight
 | 
			
		||||
            belowCoord = (y+1)%hight
 | 
			
		||||
 | 
			
		||||
            numNeighbors = 0
 | 
			
		||||
            #count the number of living neighbors
 | 
			
		||||
            if currentCells[leftCoord][aboveCoord] == '#':
 | 
			
		||||
                numNeighbors +=1 #top left
 | 
			
		||||
            if currentCells[x][aboveCoord] == '#':
 | 
			
		||||
                numNeighbors +=1 #top
 | 
			
		||||
            if currentCells[rightCoord][aboveCoord] == '#':
 | 
			
		||||
                numNeighbors +=1 #top right
 | 
			
		||||
            if currentCells[leftCoord][y] == '#':
 | 
			
		||||
                numNeighbors +=1 #left
 | 
			
		||||
            if currentCells[rightCoord][y] == '#':
 | 
			
		||||
                numNeighbors +=1 #right
 | 
			
		||||
            if currentCells[leftCoord][belowCoord] == '#':
 | 
			
		||||
                numNeighbors +=1 #bottom left
 | 
			
		||||
            if currentCells[x][belowCoord] == '#':
 | 
			
		||||
                numNeighbors +=1 #bottom
 | 
			
		||||
            if currentCells[rightCoord][belowCoord] == '#':
 | 
			
		||||
                numNeighbors +=1 #bottom right
 | 
			
		||||
 | 
			
		||||
            #set cell state based on conways rules
 | 
			
		||||
            if currentCells[x][y] == '#' and (numNeighbors == 2 or numNeighbors == 3):
 | 
			
		||||
                nextCells[x][y] = '#'
 | 
			
		||||
            elif currentCells[x][y] == ' ' and numNeighbors == 3:
 | 
			
		||||
                nextCells[x][y] = '#'
 | 
			
		||||
            else:
 | 
			
		||||
                nextCells[x][y] = ' '
 | 
			
		||||
 | 
			
		||||
createInitalBoard()
 | 
			
		||||
 | 
			
		||||
while True: #main loop
 | 
			
		||||
    printBoard()
 | 
			
		||||
    updateBoard()
 | 
			
		||||
    time.sleep(.1)
 | 
			
		||||
							
								
								
									
										7
									
								
								function.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										7
									
								
								function.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,7 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
def hello(name):
 | 
			
		||||
    print('hello, '+name)
 | 
			
		||||
 | 
			
		||||
hello('alice')
 | 
			
		||||
hello('bob')
 | 
			
		||||
							
								
								
									
										7
									
								
								import.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										7
									
								
								import.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,7 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import random,sys
 | 
			
		||||
 | 
			
		||||
for i in range(100):
 | 
			
		||||
    print(random.randint(1,10))
 | 
			
		||||
sys.exit()
 | 
			
		||||
							
								
								
									
										22
									
								
								inventory.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										22
									
								
								inventory.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,22 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
def displayInventory(inventory):
 | 
			
		||||
    print("Inventory:")
 | 
			
		||||
    output = ""
 | 
			
		||||
    item_total = 0
 | 
			
		||||
    for k,v in inventory.items():
 | 
			
		||||
        output += str(v)+" "+k+"\n"
 | 
			
		||||
        item_total+= v
 | 
			
		||||
    output += "Total number of items: "+str(item_total)
 | 
			
		||||
    return output
 | 
			
		||||
 | 
			
		||||
def addToInventory(inventory, addedItems): #modifies in place!
 | 
			
		||||
    for i in addedItems:
 | 
			
		||||
        inventory.setdefault(i, 0)
 | 
			
		||||
        inventory[i] += 1
 | 
			
		||||
 | 
			
		||||
inventory = {'rope': 1, 'torch': 6, 'gold coin': 42, 'dagger': 1, 'arrow': 12}
 | 
			
		||||
dragonLoot = ['gold coin', 'dagger', 'gold coin', 'gold coin', 'ruby']
 | 
			
		||||
print(displayInventory(inventory))
 | 
			
		||||
addToInventory(inventory, dragonLoot)
 | 
			
		||||
print(displayInventory(inventory))
 | 
			
		||||
							
								
								
									
										18
									
								
								magic_8.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										18
									
								
								magic_8.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,18 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import random
 | 
			
		||||
 | 
			
		||||
def getAwnser():
 | 
			
		||||
    r = random.randint(0, 8)
 | 
			
		||||
    messages = ['It is certain',
 | 
			
		||||
    'It is decidedly so',
 | 
			
		||||
    'Yes',
 | 
			
		||||
    'Reply hazy, try again',
 | 
			
		||||
    'Ask again later',
 | 
			
		||||
    'My reply is no',
 | 
			
		||||
    'Outlook not so good',
 | 
			
		||||
    'Very doubtful' ]
 | 
			
		||||
    return messages[r]
 | 
			
		||||
 | 
			
		||||
for i in range(0,10):
 | 
			
		||||
    print(getAwnser())
 | 
			
		||||
							
								
								
									
										17
									
								
								magic_8_v2.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										17
									
								
								magic_8_v2.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,17 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import random
 | 
			
		||||
 | 
			
		||||
def getAwnser():
 | 
			
		||||
    messages = ('It is certain',
 | 
			
		||||
    'It is decidedly so',
 | 
			
		||||
    'Yes',
 | 
			
		||||
    'Reply hazy, try again',
 | 
			
		||||
    'Ask again later',
 | 
			
		||||
    'My reply is no',
 | 
			
		||||
    'Outlook not so good',
 | 
			
		||||
    'Very doubtful' )
 | 
			
		||||
    return messages[random.randint(0, len(messages)-1)]
 | 
			
		||||
 | 
			
		||||
for i in range(0,10):
 | 
			
		||||
    print(getAwnser())
 | 
			
		||||
							
								
								
									
										22
									
								
								number_guess.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										22
									
								
								number_guess.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,22 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
#guess the number game
 | 
			
		||||
import random
 | 
			
		||||
secretNumber = random.randint(1,100)
 | 
			
		||||
print('I am thinking of a number between 1 and 100.')
 | 
			
		||||
 | 
			
		||||
#ask the player to guess 10 times.
 | 
			
		||||
for guessesTaken in range(1,10):
 | 
			
		||||
    print('take a guess')
 | 
			
		||||
    guess = int(input())
 | 
			
		||||
 | 
			
		||||
    if guess < secretNumber:
 | 
			
		||||
        print('your guess is too low.')
 | 
			
		||||
    elif guess > secretNumber:
 | 
			
		||||
        print('your guess is too high.')
 | 
			
		||||
    else:
 | 
			
		||||
        break
 | 
			
		||||
if guess == secretNumber:
 | 
			
		||||
    print('you guessed correctly! it only took you '+str(guessesTaken)+' guesses!')
 | 
			
		||||
else:
 | 
			
		||||
    print('you were not able to guess in 10 guesses. the number I was thinking of was '+str(secretNumber))
 | 
			
		||||
							
								
								
									
										9
									
								
								password.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										9
									
								
								password.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,9 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
name = 'mary'
 | 
			
		||||
password = 'swordfish'
 | 
			
		||||
if name == 'mary':
 | 
			
		||||
    print('hello mary')
 | 
			
		||||
    if password == 'swordfish':
 | 
			
		||||
        print('acess granted')
 | 
			
		||||
    else:
 | 
			
		||||
        print('Wrong Password')
 | 
			
		||||
							
								
								
									
										61
									
								
								pigLatin.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										61
									
								
								pigLatin.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,61 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
import sys
 | 
			
		||||
 | 
			
		||||
if len(sys.argv)<2:
 | 
			
		||||
    print('usage: piglatin [text] -translate text to piglatin')
 | 
			
		||||
    sys.exit()
 | 
			
		||||
 | 
			
		||||
message = sys.argv[1]
 | 
			
		||||
def translateToPigLatin(message):
 | 
			
		||||
    vowels=('a', 'e', 'i', 'o', 'u', 'y')
 | 
			
		||||
 | 
			
		||||
    piglatin=[] #list of the words
 | 
			
		||||
    for word in message.split():
 | 
			
		||||
        #seperate the non-letters at the start of the word
 | 
			
		||||
        prefixNonLetters = ''
 | 
			
		||||
        while len(word) > 0 and not word[0].isalpha():
 | 
			
		||||
            prefixNonLetters += word[0]
 | 
			
		||||
            word = word[1:]
 | 
			
		||||
 | 
			
		||||
        if len (word) == 0:
 | 
			
		||||
            piglatin.append(prefixNonLetters)
 | 
			
		||||
            continue
 | 
			
		||||
 | 
			
		||||
        suffixNonLetters = ''
 | 
			
		||||
        while len(word)>0 and not word[-1].isalpha():
 | 
			
		||||
            suffixNonLetters = word[-1]+suffixNonLetters
 | 
			
		||||
            word = word[:-1]
 | 
			
		||||
 | 
			
		||||
        #remember if word was in uppercase or title case.
 | 
			
		||||
        wasUpper = word.isupper()
 | 
			
		||||
        wasTitle = word.istitle()
 | 
			
		||||
 | 
			
		||||
        #make word lowercase for translation.
 | 
			
		||||
        word = word.lower()
 | 
			
		||||
 | 
			
		||||
        #seperate the consanants at the end of the word.
 | 
			
		||||
        prefixConsonants = ''
 | 
			
		||||
        while len(word) > 0 and not word[0] in vowels:
 | 
			
		||||
            prefixConsonants += word[0]
 | 
			
		||||
            word = word[1:]
 | 
			
		||||
 | 
			
		||||
        #add pig latin ending
 | 
			
		||||
 | 
			
		||||
        if prefixConsonants == '':
 | 
			
		||||
            word += 'yay'
 | 
			
		||||
        else:
 | 
			
		||||
            word += prefixConsonants+'ay'
 | 
			
		||||
 | 
			
		||||
        #set the word back to upercase or titlecase.
 | 
			
		||||
        if wasUpper:
 | 
			
		||||
            word=word.upper()
 | 
			
		||||
        if wasTitle:
 | 
			
		||||
            word = word.title()
 | 
			
		||||
 | 
			
		||||
        #add non letters back.
 | 
			
		||||
        piglatin.append(prefixNonLetters + word + suffixNonLetters)
 | 
			
		||||
 | 
			
		||||
    #join all the words back into a string.
 | 
			
		||||
    return' '.join(piglatin)
 | 
			
		||||
print(translateToPigLatin(message)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										68
									
								
								rock_paper_scissors.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										68
									
								
								rock_paper_scissors.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,68 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import random, sys
 | 
			
		||||
 | 
			
		||||
print('ROCK, PAPER, SCISSORS')
 | 
			
		||||
 | 
			
		||||
#variables to keep track of wins, losses, ties.
 | 
			
		||||
wins =0
 | 
			
		||||
losses = 0
 | 
			
		||||
ties = 0
 | 
			
		||||
 | 
			
		||||
while True: #main game loop.
 | 
			
		||||
    print('%s Wins, %s Losses, %s Ties' %(wins, losses, ties))
 | 
			
		||||
    while True: #input loop
 | 
			
		||||
        print('Enter your move: (r)ock, (p)aper, (s)cissors, or (q)uit')
 | 
			
		||||
        playerMove = input()
 | 
			
		||||
        if playerMove == 'q':
 | 
			
		||||
            sys.exit() #exit program
 | 
			
		||||
        elif playerMove == 'r' or playerMove == 'p' or playerMove == 's':
 | 
			
		||||
            break #get out of input loop.
 | 
			
		||||
        else:
 | 
			
		||||
            print('type of of r, p, s, or q.')
 | 
			
		||||
 | 
			
		||||
    #display player choice.
 | 
			
		||||
    if playerMove == 'r':
 | 
			
		||||
        print('ROCK vs ...')
 | 
			
		||||
    elif playerMove == 'p':
 | 
			
		||||
        print('PAPER vs ...')
 | 
			
		||||
    elif playerMove == 's':
 | 
			
		||||
        print('SCISSORS vs ...')
 | 
			
		||||
 | 
			
		||||
    #determine computer move and display it.
 | 
			
		||||
    randomNumber = random.randint(1,3)
 | 
			
		||||
    if randomNumber == 1:
 | 
			
		||||
        computerMove = 'r'
 | 
			
		||||
        print('ROCK')
 | 
			
		||||
    if randomNumber == 2:
 | 
			
		||||
        computerMove = 'p'
 | 
			
		||||
        print('PAPER')
 | 
			
		||||
    if randomNumber == 3:
 | 
			
		||||
        computerMove = 's'
 | 
			
		||||
        print('SCISSORS')
 | 
			
		||||
 | 
			
		||||
    #determine and display results.
 | 
			
		||||
    if playerMove == computerMove:
 | 
			
		||||
        print('Its a Tie!')
 | 
			
		||||
        ties += 1
 | 
			
		||||
    elif playerMove == 'r':
 | 
			
		||||
        if computerMove == 's':
 | 
			
		||||
            print('You Win!')
 | 
			
		||||
            wins += 1
 | 
			
		||||
        else:
 | 
			
		||||
            print('You Loose!')
 | 
			
		||||
            losses += 1
 | 
			
		||||
    elif playerMove == 'p':
 | 
			
		||||
        if computerMove == 'r':
 | 
			
		||||
            print('You Win!')
 | 
			
		||||
            wins +=1
 | 
			
		||||
        else:
 | 
			
		||||
            print('You Loose!')
 | 
			
		||||
            losses += 1
 | 
			
		||||
    elif playerMove == 's':
 | 
			
		||||
        if computerMove == 'p':
 | 
			
		||||
            print('You Win!')
 | 
			
		||||
            wins +=1
 | 
			
		||||
        else:
 | 
			
		||||
            print('You Loose!')
 | 
			
		||||
            losses +=1
 | 
			
		||||
							
								
								
									
										5
									
								
								spam.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										5
									
								
								spam.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,5 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
spam = 0
 | 
			
		||||
while spam <5:
 | 
			
		||||
	print('spam'+str(spam))
 | 
			
		||||
	spam = spam+1
 | 
			
		||||
							
								
								
									
										29
									
								
								strongPassword.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										29
									
								
								strongPassword.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,29 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import re, sys
 | 
			
		||||
 | 
			
		||||
if len(sys.argv)<2:
 | 
			
		||||
    print('usage: strongPassword [password] tests whether the password is at least 8 characters, contains both upper and lowercase, and has at least one digit/symbol, OR consists of at least 3 words of 4 letters each, containing both upper and lower case.')
 | 
			
		||||
    sys.exit()
 | 
			
		||||
 | 
			
		||||
def checkShortPassword(password):
 | 
			
		||||
    if len(password)<8:
 | 
			
		||||
        return false
 | 
			
		||||
    hasLower = re.search('[a-z]', password)
 | 
			
		||||
    hasCaps = re.search('[A-Z]', password)
 | 
			
		||||
    hasDigitOrSymbol = re.search('[\d]|[\W_\s]', password)
 | 
			
		||||
    #
 | 
			
		||||
    return hasLower and hasCaps and hasDigitOrSymbol
 | 
			
		||||
 | 
			
		||||
def checkLongPassword(password):
 | 
			
		||||
    has3Words = re.match('\s*\S+(?:\s+\S+){3,}', password)
 | 
			
		||||
    hasLower = re.search('[a-z]', password)
 | 
			
		||||
    hasCaps = re.search('[A-Z]', password)
 | 
			
		||||
    return has3Words and hasLower and hasCaps
 | 
			
		||||
 | 
			
		||||
password = sys.argv[1]
 | 
			
		||||
 | 
			
		||||
if checkLongPassword(password) or checkShortPassword(password):
 | 
			
		||||
    print('password is strong')
 | 
			
		||||
else:
 | 
			
		||||
    print('password is weak!')
 | 
			
		||||
							
								
								
									
										3
									
								
								tmp.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										3
									
								
								tmp.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,3 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										6
									
								
								your_name.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										6
									
								
								your_name.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,6 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
name =''
 | 
			
		||||
while name != 'your name':
 | 
			
		||||
    print('please type your name')
 | 
			
		||||
    name = input()
 | 
			
		||||
print('thank you!')
 | 
			
		||||
							
								
								
									
										20
									
								
								zigzag.py
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										20
									
								
								zigzag.py
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,20 @@
 | 
			
		|||
#! /usr/bin/env python3
 | 
			
		||||
 | 
			
		||||
import time, sys
 | 
			
		||||
 | 
			
		||||
maxIndent = 100 #how many spaces the zigzag should move
 | 
			
		||||
linewidth = 5 #width of line
 | 
			
		||||
linechar = '*'
 | 
			
		||||
indent = 0
 | 
			
		||||
indentIncreasing = 1
 | 
			
		||||
 | 
			
		||||
try:
 | 
			
		||||
    while True:
 | 
			
		||||
        print((' '*indent)+(linechar*linewidth)) #form the string for the current line
 | 
			
		||||
        indent += indentIncreasing
 | 
			
		||||
        if indent > maxIndent or indent <= 0:
 | 
			
		||||
            indentIncreasing *= -1 # change direction
 | 
			
		||||
        time.sleep(0.01)
 | 
			
		||||
 | 
			
		||||
except KeyboardInterrupt:
 | 
			
		||||
    sys.exit()
 | 
			
		||||
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