Added unit tests!!
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15 changed files with 335 additions and 183 deletions
9
independent_logic/Cargo.toml
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9
independent_logic/Cargo.toml
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[package]
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name = "independent_logic"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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libm = "0.2.1"
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53
independent_logic/src/heading_drawing.rs
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53
independent_logic/src/heading_drawing.rs
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#![allow(unused)]
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use core::f32::consts::PI;
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use crate::line_drawing::{draw_line, FourQuadrantMatrix, Line, Point, UPoint};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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struct Sector {
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total_sectors: usize,
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sector: usize,
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}
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//heading starts at north, with the positive direction being clockwise.
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//Heading ranges from -pi to pi.
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//
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//sectors have 0 at north an proceed clockwise, always being positive.
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fn heading_to_sector(sectors: usize, heading: f32) -> Sector {
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let half_sector = PI / sectors as f32;
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let sector_size = 2.0 * half_sector;
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Sector {
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total_sectors: sectors,
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sector: (modulo(heading + half_sector, 2.0 * PI) / (sector_size)) as usize,
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}
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}
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fn modulo(a: f32, b: f32) -> f32 {
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((a % b) + b) % b
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}
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fn heading_to_line(heading: f32, square_size: usize) -> Line {
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todo!()
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}
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pub fn draw_heading<const X: usize, const Y: usize>(
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heading: f32,
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) -> FourQuadrantMatrix<{ X }, { Y }, u8> {
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let mut ret = FourQuadrantMatrix::new(UPoint { x: X / 2, y: Y / 2 });
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draw_line::<X, Y>(&heading_to_line(heading, X.min(Y)), &mut ret);
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ret
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn sectors() {
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assert_eq!(heading_to_sector(4,0.0).sector, 0);
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assert_eq!(heading_to_sector(4,PI/2.0).sector, 1);
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assert_eq!(heading_to_sector(4,-PI/2.0).sector, 3);
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assert_eq!(heading_to_sector(4,PI).sector, 2);
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assert_eq!(heading_to_sector(4,-PI).sector, 2);
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}
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}
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133
independent_logic/src/led.rs
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133
independent_logic/src/led.rs
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use core::f32::consts::PI;
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use crate::tilt_compensation::Heading;
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#[derive(Debug)]
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pub enum Direction {
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North,
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NorthEast,
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East,
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SouthEast,
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South,
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SouthWest,
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West,
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NorthWest,
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}
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//forward is towards usb port
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const NORTH: [[u8; 5]; 5] = [
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[0, 0, 1, 0, 0],
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[0, 1, 1, 1, 0],
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[1, 0, 1, 0, 1],
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[0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0],
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];
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const NORTH_EAST: [[u8; 5]; 5] = [
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[1, 1, 1, 0, 0],
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[1, 1, 0, 0, 0],
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[1, 0, 1, 0, 0],
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[0, 0, 0, 1, 0],
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[0, 0, 0, 0, 1],
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];
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const EAST: [[u8; 5]; 5] = [
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[0, 0, 1, 0, 0],
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[0, 1, 0, 0, 0],
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[1, 1, 1, 1, 1],
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[0, 1, 0, 0, 0],
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[0, 0, 1, 0, 0],
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];
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const SOUTH_EAST: [[u8; 5]; 5] = [
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[0, 0, 0, 0, 1],
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[0, 0, 0, 1, 0],
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[1, 0, 1, 0, 0],
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[1, 1, 0, 0, 0],
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[1, 1, 1, 0, 0],
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];
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const SOUTH: [[u8; 5]; 5] = [
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[0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0],
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[1, 0, 1, 0, 1],
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[0, 1, 1, 1, 0],
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[0, 0, 1, 0, 0],
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];
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const SOUTH_WEST: [[u8; 5]; 5] = [
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[1, 0, 0, 0, 0],
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[0, 1, 0, 0, 0],
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[0, 0, 1, 0, 1],
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[0, 0, 0, 1, 1],
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[0, 0, 1, 1, 1],
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];
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const WEST: [[u8; 5]; 5] = [
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[0, 0, 1, 0, 0],
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[0, 0, 0, 1, 0],
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[1, 1, 1, 1, 1],
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[0, 0, 0, 1, 0],
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[0, 0, 1, 0, 0],
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];
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const NORTH_WEST: [[u8; 5]; 5] = [
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[0, 0, 1, 1, 1],
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[0, 0, 0, 1, 1],
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[0, 0, 1, 0, 1],
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[0, 1, 0, 0, 0],
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[1, 0, 0, 0, 0],
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];
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pub fn direction_to_led(direction: Direction) -> [[u8; 5]; 5] {
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match direction {
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Direction::North => NORTH,
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Direction::NorthEast => NORTH_EAST,
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Direction::East => EAST,
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Direction::SouthEast => SOUTH_EAST,
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Direction::South => SOUTH,
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Direction::SouthWest => SOUTH_WEST,
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Direction::West => WEST,
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Direction::NorthWest => NORTH_WEST,
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}
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}
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pub fn theta_to_direction(heading: Heading) -> Direction {
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// if heading.0 < (-7. * PI / 8.) {
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// Direction::North
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// } else if heading.0 < (-5. * PI / 8.) {
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// Direction::NorthWest
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// } else if heading.0 < (-3. * PI / 8.) {
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// Direction::West
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// } else if heading.0 < (-PI / 8.) {
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// Direction::SouthWest
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// } else if heading.0 < (PI / 8.) {
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// Direction::South
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// } else if heading.0 < (3. * PI / 8.) {
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// Direction::SouthEast
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// } else if heading.0 < (5. * PI / 8.) {
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// Direction::East
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// } else if heading.0 < (7. * PI / 8.) {
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// Direction::NorthEast
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// } else {
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// Direction::North
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// }
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if heading.0 < (-7. * PI / 8.) {
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Direction::South
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} else if heading.0 < (-5. * PI / 8.) {
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Direction::SouthEast
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} else if heading.0 < (-3. * PI / 8.) {
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Direction::East
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} else if heading.0 < (-PI / 8.) {
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Direction::NorthEast
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} else if heading.0 < (PI / 8.) {
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Direction::North
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} else if heading.0 < (3. * PI / 8.) {
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Direction::NorthWest
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} else if heading.0 < (5. * PI / 8.) {
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Direction::West
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} else if heading.0 < (7. * PI / 8.) {
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Direction::SouthWest
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} else {
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Direction::South
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}
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}
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5
independent_logic/src/lib.rs
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5
independent_logic/src/lib.rs
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#![no_std]
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pub mod heading_drawing;
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pub mod line_drawing;
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pub mod tilt_compensation;
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pub mod led;
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249
independent_logic/src/line_drawing.rs
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249
independent_logic/src/line_drawing.rs
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use core::{
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mem::swap,
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ops::{Index, IndexMut},
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};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Point {
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pub x: isize,
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pub y: isize,
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}
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impl Point {
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/// converts a point (representing a point on a 4 quadrant grid with positive xy in the
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/// top-right) into a upoint (representing a point on a 1 quadrant grid with the origin in the
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/// top-left corner). Returns none if the resulting point would have either number negative.
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pub fn to_upoint(self, zero_coord: &UPoint) -> Option<UPoint> {
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Some(UPoint {
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x: zero_coord.x.checked_add_signed(self.x)?,
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y: zero_coord.y.checked_add_signed(-self.y)?,
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})
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct UPoint {
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pub x: usize,
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pub y: usize,
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}
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impl UPoint {
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/// converts a upoint (representing a point on a 1 quadrant grid with the origin in the
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/// top-left corner) into a point( representing a point on a 4 quadrant grid with positive xy
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/// in the top-right)
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pub fn to_point(self, zero_coord: &UPoint) -> Point {
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Point {
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x: -(zero_coord.x as isize - self.x as isize),
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y: zero_coord.y as isize - self.y as isize,
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}
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}
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}
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/// A matrix that allows negative co-oordinates. Will panic if referencing out of bounds, just like
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/// a nomral matrix.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct FourQuadrantMatrix<const X: usize, const Y: usize, T> {
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matrix: [[T; X]; Y],
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pub zero_coord: UPoint,
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}
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impl<const X: usize, const Y: usize, T> FourQuadrantMatrix<{ X }, { Y }, T>
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where
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T: Copy,
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T: Default,
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{
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pub fn new(zero_coord: UPoint) -> FourQuadrantMatrix<{ X }, { Y }, T> {
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FourQuadrantMatrix {
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matrix: [[T::default(); X]; Y],
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zero_coord,
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}
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}
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}
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impl<T, const X: usize, const Y: usize> IndexMut<Point> for FourQuadrantMatrix<{ X }, { Y }, T> {
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fn index_mut(&mut self, index: Point) -> &mut Self::Output {
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let upoint = index
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.to_upoint(&self.zero_coord)
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.expect("would result in negative unsigned coordinate!");
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&mut self.matrix[upoint.y][upoint.x]
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}
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}
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impl<T, const X: usize, const Y: usize> Index<Point> for FourQuadrantMatrix<{ X }, { Y }, T> {
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type Output = T;
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fn index(&self, index: Point) -> &Self::Output {
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let upoint = index
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.to_upoint(&self.zero_coord)
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.expect("would result in negative unsigned coordinate!");
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&self.matrix[upoint.y][upoint.x]
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}
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}
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impl<T, const X: usize, const Y: usize> From<FourQuadrantMatrix<{ X }, { Y }, T>> for [[T; X]; Y] {
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fn from(value: FourQuadrantMatrix<{ X }, { Y }, T>) -> Self {
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value.matrix
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Line(pub Point, pub Point);
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//no boxes here!
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct ULine(pub UPoint, pub UPoint);
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/// Renders a line into a matrix of pixels.
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pub fn draw_line<const X: usize, const Y: usize>(
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line: &Line,
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matrix: &mut FourQuadrantMatrix<{ X }, { Y }, u8>,
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) {
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let mut line = *line;
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let steep = (line.0.x - line.1.x).abs() < (line.0.y - line.1.x).abs();
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if steep {
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swap(&mut line.0.x, &mut line.0.y);
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swap(&mut line.1.x, &mut line.1.y);
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}
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if line.0.x > line.1.x {
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swap(&mut line.0.x, &mut line.1.x);
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swap(&mut line.0.y, &mut line.1.y)
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}
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let dx = line.1.x - line.0.x;
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let dy = line.1.y - line.0.y;
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let derror2 = dy.abs() * 2;
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let mut error2 = 0;
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let mut y = line.0.y;
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for x in line.0.x..=line.1.x {
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if steep {
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matrix[Point { x: y, y: x }] = 1;
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} else {
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matrix[Point { x, y }] = 1;
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}
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error2 += derror2;
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if error2 > dx {
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y += if line.1.y > line.0.y { 1 } else { -1 };
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error2 -= dx * 2
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn point_upoint_conv() {
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let zero_coord = UPoint { x: 2, y: 2 };
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let point = Point { x: -1, y: -1 };
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let upoint = point.to_upoint(&zero_coord).unwrap();
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assert_eq!(upoint, UPoint { x: 1, y: 3 });
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assert_eq!(upoint.to_point(&zero_coord), point);
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let point = Point { x: -2, y: 1 };
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let upoint = point.to_upoint(&zero_coord).unwrap();
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assert_eq!(upoint, UPoint { x: 0, y: 1 });
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assert_eq!(upoint.to_point(&zero_coord), point);
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let point = Point { x: 2, y: 2 };
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let upoint = point.to_upoint(&zero_coord).unwrap();
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assert_eq!(upoint, UPoint { x: 4, y: 0 });
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assert_eq!(upoint.to_point(&zero_coord), point);
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}
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#[test]
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fn four_quadrant_matrix() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 2, y: 2 });
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canvas[Point { x: 0, y: 0 }] = 1;
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0],
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[0, 0, 1, 0, 0],
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[0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0],
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]
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);
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canvas[Point { x: -2, y: 1 }] = 1;
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 0],
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[1, 0, 0, 0, 0],
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[0, 0, 1, 0, 0],
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[0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0]
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]
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);
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}
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#[test]
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fn diagonal_unsigned_line() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 0, y: 4 });
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draw_line(
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&Line(Point { x: 0, y: 0 }, Point { x: 4, y: 4 }),
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&mut canvas,
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);
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 1],
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[0, 0, 0, 1, 0],
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[0, 0, 1, 0, 0],
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[0, 1, 0, 0, 0],
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[1, 0, 0, 0, 0],
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]
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)
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}
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#[test]
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fn diagonal_signed_line() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 2, y: 2 });
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draw_line(
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&Line(Point { x: -2, y: -2 }, Point { x: 2, y: 2 }),
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&mut canvas,
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);
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 1],
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[0, 0, 0, 1, 0],
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[0, 0, 1, 0, 0],
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[0, 1, 0, 0, 0],
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[1, 0, 0, 0, 0],
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]
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)
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}
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#[test]
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fn cross_signed_line() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 2, y: 2 });
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draw_line(
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&Line(Point { x: 0, y: -2 }, Point { x: 0, y: 2 }),
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&mut canvas,
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);
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draw_line(
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&Line(Point { x: -2, y: 0 }, Point { x: 2, y: 0 }),
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&mut canvas,
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);
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0],
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[1, 1, 1, 1, 1],
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[0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0],
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]
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)
|
||||
}
|
||||
}
|
53
independent_logic/src/tilt_compensation.rs
Normal file
53
independent_logic/src/tilt_compensation.rs
Normal file
|
@ -0,0 +1,53 @@
|
|||
use libm::{atan2f, atanf, cosf, sinf};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Attitude {
|
||||
pub pitch: f32,
|
||||
pub roll: f32,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct NedMeasurement {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
//theta=0 at north, pi/-pi at south, pi/2 at east, and -pi/2 at west (desired)
|
||||
//theta=0 at south, pi/-pi at north, pi/2 at east, and -pi/2 at west (current)
|
||||
pub struct Heading(pub f32);
|
||||
|
||||
pub fn calc_attitude(measurement: &NedMeasurement) -> Attitude {
|
||||
//based off of: https://www.nxp.com/docs/en/application-note/AN4248.pdf
|
||||
let roll = atan2f(measurement.y, measurement.z);
|
||||
let pitch = atanf(-measurement.x / (measurement.y * sinf(roll) + measurement.z * cosf(roll)));
|
||||
Attitude { pitch, roll }
|
||||
// Attitude { pitch: 0.0, roll: 0.0 }
|
||||
}
|
||||
|
||||
pub fn calc_tilt_calibrated_measurement(
|
||||
mag_measurement: NedMeasurement,
|
||||
attitde: &Attitude,
|
||||
) -> NedMeasurement {
|
||||
//based off of: https://www.nxp.com/docs/en/application-note/AN4248.pdf
|
||||
|
||||
let corrected_mag_y =
|
||||
mag_measurement.z * sinf(attitde.roll) - mag_measurement.y * cosf(attitde.roll);
|
||||
|
||||
let corrected_mag_x = mag_measurement.x * cosf(attitde.pitch)
|
||||
+ mag_measurement.y * sinf(attitde.pitch) * sinf(attitde.roll)
|
||||
+ mag_measurement.z * sinf(attitde.pitch) * cosf(attitde.roll);
|
||||
|
||||
NedMeasurement {
|
||||
x: corrected_mag_x,
|
||||
y: corrected_mag_y,
|
||||
z: 0.0,
|
||||
}
|
||||
}
|
||||
|
||||
//0 is the top sector and positive is clockwise, negative is counterclockwise.
|
||||
pub fn heading_from_measurement(measurement: NedMeasurement) -> Heading {
|
||||
Heading(atan2f(-measurement.y, measurement.x))
|
||||
}
|
||||
|
||||
//I have no freaking clue how to test this...
|
Loading…
Add table
Add a link
Reference in a new issue