removed crawl, added mpd config
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					 4 changed files with 17 additions and 227 deletions
				
			
		
							
								
								
									
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			@ -1,3 +1,4 @@
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*.swp
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*.directory
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.netrwhist
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vifminfo
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										101
									
								
								crawl/.crawlrc
									
										
									
									
									
								
							
							
						
						
									
										101
									
								
								crawl/.crawlrc
									
										
									
									
									
								
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#this is my configuration file for dungon crawl stone soup, a staple game for my low end machines.
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#Copyright 2018 TheToric
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#
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#This program is free software: you can redistribute it and/or modify
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#it under the terms of the GNU General Public License as published by
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#the Free Software Foundation, either version 3 of the License, or
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#(at your option) any later version.
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#
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#This program is distributed in the hope that it will be useful,
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#but WITHOUT ANY WARRANTY; without even the implied warranty of
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#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#GNU General Public License for more details.
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#
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#You should have received a copy of the GNU General Public License
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#along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#set the veiwport. may need to be different on different machines
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view_max_width = 81
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view_max_height = 71
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#the following section is from the base crawl settings, but it is not inculded by default. I am including it so I dont forget to turn it on on a new install.
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	######################################################################
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	# Add the following to your options file to automatically pick up
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	# armour for non-body armour slots (gloves, boots, etc.), if you don't
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	# already have an item equipped there.
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	{
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	add_autopickup_func(function(it, name)
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	  if it.is_useless then
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		return
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	  end
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	  if it.class(true) == "armour" then
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		local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves",
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							boots="Boots"}
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		st, _ = it.subtype()
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		if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then
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		  return true
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		end
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	  end
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	end)
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	}
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	######################################################################
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	# To automatically open the skill menu when starting a new game, add
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	# the following to your options file.
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	{
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	local need_skills_opened = true
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	function ready()
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	  if you.turns() == 0 and need_skills_opened then
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		need_skills_opened = false
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		crawl.sendkeys("m")
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	  end
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	end
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	}
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#speed during variout multi-turn actions
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travel_delay = 20
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explore_delay = 10
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rest_delay = 5
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#these should be default, but just to be sure.
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	pickup_thrown = true
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	pickup_menu_limit = 1
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	default_autopickup = true
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	simple_targeting = false
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	easy_door = true
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#colour stuff that should be default
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	friend_brand = hi:green
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	neutral_brand = hi:lightgrey
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	stab_brand = hi:blue
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	may_stab_brand = hi:yellow
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	heap_brand = reverse
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	feature_item_brand = reverse
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	trap_item_brand =  reverse
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#misc stuff
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	#mouse support on tty is strange
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	mouse_input = false
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	#make training manual by default
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	default_manual_training = true
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	#automatically pick up ammo used in starting weapons at game start
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	autopickup_starting_ammo = true
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	#pick up autopickup stuff when exploring
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	explore_greedy =  true
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	#explore the perimiter of rooms first
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	explore_wall_bias = 10
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	#rest untill BOTH MP and HP are full
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	rest_wait_both = true
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	#rest before exploring
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	explore_auto_rest = false
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	#allow you to put on and take off items from the same screen.
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	equip_unequip = true
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	#auto butcher
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	auto_butcher = true
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	#be smart, eat the oldest stuff first
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	easy_eat_chunks = true
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	#ask for confirmation for one way stuff
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	warn_hatches = true
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	#warn on low MP
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	mp_waring = 10
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	#inscribe god gifts
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	show_god_gift = yes
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								mpd/.config/mpd/mpd.conf
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								mpd/.config/mpd/mpd.conf
									
										
									
									
									
										Normal file
									
								
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music_directory		"~/Music"
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playlist_directory		"~/Music/.mpd/playlists"
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db_file			"~/Music/.mpd/database"
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state_file			"~/Music/.mpd/state"
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log_file			"~/.mpd/log"
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pid_file			"~/.mpd/pid"
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sticker_file			"~/.mpd/sticker.sql"
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restore_paused "yes"
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auto_update	"yes"
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replaygain			"auto"
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audio_output {
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        type            "pulse"
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        name            "pulse audio"
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}
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# You can edit this file by hand, but it's recommended not to do that.
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# Marks:
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'b
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	/home/gabe/bin/
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	..
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1561749046
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'h
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	/home/gabe/
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	..
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1561749046
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# Bookmarks:
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# TUI:
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al
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q0
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v2
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ov
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m-1
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l2
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r2
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# Left window history (oldest to newest):
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d/
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	sys
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15
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d/sys
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	..
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0
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d/
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	mnt
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8
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d/mnt
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	..
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0
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d/
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	mnt
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8
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d/mnt
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	c
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1
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d/mnt/c
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	..
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0
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d/mnt
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	c
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1
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d/
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	mnt
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8
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d/mnt
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	c
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1
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d/mnt/c
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	..
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0
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d/mnt
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	c
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1
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d/
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	media
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7
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d/media
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	..
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0
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d/
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	media
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7
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d/media
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	..
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0
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d/
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	mnt
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8
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d/mnt
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	c
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1
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d/mnt/c
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	..
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0
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d/mnt
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	c
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1
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d/
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	mnt
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8
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d
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# Right window history (oldest to newest):
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D/
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	home
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4
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D/home
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	gabe
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1
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D/home/gabe
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	dotfiles
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1
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D
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# Command line history (oldest to newest):
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:q
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# Search history (oldest to newest):
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# Prompt history (oldest to newest):
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# Local filter history (oldest to newest):
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# Registers:
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# Directory stack (oldest to newest):
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# Trash content:
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# State:
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f
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i1
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[.1
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[F
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F
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I1
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].1
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]F
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s0
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