both-shift-for-caps-lock was causing issues with some games, and I didnt
use it anyway... I also did a silly with the difference with file and directory tests.
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2 changed files with 3 additions and 3 deletions
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@ -17,9 +17,9 @@
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(($+command[ruby])) && export PATH="$PATH:$(ruby -e 'puts Gem.user_dir' 2> /dev/null)/bin"
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#test that these nonstandard paths exist before adding to PATH.
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testPath="$HOME/.local/bin"
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[ -f "$testPath" ] && export PATH="$PATH:$testPath"
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[ -d "$testPath" ] && export PATH="$PATH:$testPath"
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testPath="$HOME/scripts"
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[ -f "$testPath" ] && export PATH="$PATH:$testPath"
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[ -d "$testPath" ] && export PATH="$PATH:$testPath"
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#set default editor and pager.
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export EDITOR=nvim
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export VISUAL=nvim
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