Added unit tests!!
This commit is contained in:
parent
501230e121
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31
Cargo.toml
31
Cargo.toml
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@ -1,28 +1,3 @@
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[package]
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name = "led-compass"
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version = "0.1.0"
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authors = ["Henrik Böving <hargonix@gmail.com>"]
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edition = "2018"
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[dependencies.microbit-v2]
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version = "0.12.0"
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optional = true
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[dependencies.microbit]
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version = "0.12.0"
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optional = true
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[dependencies]
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cortex-m = "0.7.3"
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cortex-m-rt = "0.7.0"
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rtt-target = { version = "0.3.1", features = ["cortex-m"] }
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panic-rtt-target = { version = "0.1.2", features = ["cortex-m"] }
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lsm303agr = "0.2.2"
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libm = "0.2.1"
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embedded-hal = "0.2.6"
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[features]
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v2 = ["microbit-v2"]
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v1 = ["microbit"]
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calibration=[]
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default = ["v2"]
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[workspace]
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members = ["hardware_main", "independent_logic"]
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resolver = "2"
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29
hardware_main/Cargo.toml
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29
hardware_main/Cargo.toml
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@ -0,0 +1,29 @@
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[package]
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name = "led-compass"
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version = "0.1.0"
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authors = ["Henrik Böving <hargonix@gmail.com>"]
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edition = "2018"
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[dependencies.microbit-v2]
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version = "0.12.0"
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optional = true
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[dependencies.microbit]
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version = "0.12.0"
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optional = true
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[dependencies]
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cortex-m = "0.7.3"
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cortex-m-rt = "0.7.0"
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rtt-target = { version = "0.3.1", features = ["cortex-m"] }
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panic-rtt-target = { version = "0.1.2", features = ["cortex-m"] }
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lsm303agr = "0.2.2"
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libm = "0.2.1"
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embedded-hal = "0.2.6"
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independent_logic = {path="../independent_logic"}
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[features]
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v2 = ["microbit-v2"]
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v1 = ["microbit"]
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calibration=[]
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default = ["v2"]
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@ -8,16 +8,13 @@ use calibration::Calibration;
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use cortex_m_rt::entry;
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use lsm303agr::interface::I2cInterface;
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use lsm303agr::mode::MagContinuous;
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use lsm303agr::{AccelOutputDataRate, Lsm303agr, MagOutputDataRate, Measurement};
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use microbit::hal::{gpiote::Gpiote, Twim};
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use microbit::pac::TWIM0;
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use panic_rtt_target as _;
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use rtt_target::{rprintln, rtt_init_print};
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mod calibration;
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mod led;
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mod tilt_compensation;
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mod line_drawing;
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mod heading_drawing;
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use microbit::{display::blocking::Display, hal::Timer};
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@ -27,14 +24,14 @@ use microbit::{hal::twi, pac::twi0::frequency::FREQUENCY_A};
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#[cfg(feature = "v2")]
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use microbit::{hal::twim, pac::twim0::frequency::FREQUENCY_A};
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use lsm303agr::{AccelOutputDataRate, Lsm303agr, MagOutputDataRate};
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use tilt_compensation::Heading;
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use crate::calibration::calc_calibration;
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use crate::led::{direction_to_led, theta_to_direction};
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use crate::tilt_compensation::{
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calc_attitude, calc_tilt_calibrated_measurement, heading_from_measurement, swd_to_ned,
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use independent_logic::{
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led::{direction_to_led, theta_to_direction},
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tilt_compensation::{
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calc_attitude, calc_tilt_calibrated_measurement, heading_from_measurement, Heading,
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NedMeasurement,
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},
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};
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const DELAY: u32 = 100;
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@ -87,7 +84,7 @@ fn main() -> ! {
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channel_button_b.reset_events();
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rprintln!("Calibration: {:?}", calibration);
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}
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if channel_button_a.is_event_triggered(){
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if channel_button_a.is_event_triggered() {
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//toggles the bool.
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tilt_correction_enabled ^= true;
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channel_button_a.reset_events()
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@ -102,9 +99,22 @@ fn main() -> ! {
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}
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}
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/// board has forward in the y direction and right in the -x direction, and down in the -z. (ENU), algs for tilt compensation
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/// need forward in +x and right in +y (this is known as the NED (north, east, down) cordinate
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/// system)
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/// also converts to f32
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pub fn swd_to_ned(measurement: Measurement) -> NedMeasurement {
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NedMeasurement {
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x: -measurement.y as f32,
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y: -measurement.x as f32,
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z: -measurement.z as f32,
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}
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}
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fn calc_heading(
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sensor: &mut Lsm303agr<I2cInterface<Twim<TWIM0>>, MagContinuous>,
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mag_calibration: &Calibration, tilt_correction_enabled: &bool
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mag_calibration: &Calibration,
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tilt_correction_enabled: &bool,
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) -> Heading {
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while !(sensor.mag_status().unwrap().xyz_new_data
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&& sensor.accel_status().unwrap().xyz_new_data)
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9
independent_logic/Cargo.toml
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9
independent_logic/Cargo.toml
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@ -0,0 +1,9 @@
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[package]
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name = "independent_logic"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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libm = "0.2.1"
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@ -1,8 +1,9 @@
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#![allow(unused)]
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use core::f32::consts::PI;
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use crate::line_drawing::{draw_line, FourQuadrantMatrix, Line, Point, UPoint};
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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struct Sector {
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total_sectors: usize,
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sector: usize,
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@ -36,3 +37,17 @@ pub fn draw_heading<const X: usize, const Y: usize>(
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draw_line::<X, Y>(&heading_to_line(heading, X.min(Y)), &mut ret);
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ret
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn sectors() {
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assert_eq!(heading_to_sector(4,0.0).sector, 0);
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assert_eq!(heading_to_sector(4,PI/2.0).sector, 1);
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assert_eq!(heading_to_sector(4,-PI/2.0).sector, 3);
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assert_eq!(heading_to_sector(4,PI).sector, 2);
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assert_eq!(heading_to_sector(4,-PI).sector, 2);
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}
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}
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5
independent_logic/src/lib.rs
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5
independent_logic/src/lib.rs
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#![no_std]
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pub mod heading_drawing;
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pub mod line_drawing;
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pub mod tilt_compensation;
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pub mod led;
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249
independent_logic/src/line_drawing.rs
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249
independent_logic/src/line_drawing.rs
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use core::{
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mem::swap,
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ops::{Index, IndexMut},
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};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Point {
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pub x: isize,
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pub y: isize,
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}
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impl Point {
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/// converts a point (representing a point on a 4 quadrant grid with positive xy in the
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/// top-right) into a upoint (representing a point on a 1 quadrant grid with the origin in the
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/// top-left corner). Returns none if the resulting point would have either number negative.
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pub fn to_upoint(self, zero_coord: &UPoint) -> Option<UPoint> {
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Some(UPoint {
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x: zero_coord.x.checked_add_signed(self.x)?,
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y: zero_coord.y.checked_add_signed(-self.y)?,
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})
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct UPoint {
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pub x: usize,
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pub y: usize,
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}
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impl UPoint {
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/// converts a upoint (representing a point on a 1 quadrant grid with the origin in the
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/// top-left corner) into a point( representing a point on a 4 quadrant grid with positive xy
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/// in the top-right)
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pub fn to_point(self, zero_coord: &UPoint) -> Point {
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Point {
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x: -(zero_coord.x as isize - self.x as isize),
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y: zero_coord.y as isize - self.y as isize,
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}
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}
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}
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/// A matrix that allows negative co-oordinates. Will panic if referencing out of bounds, just like
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/// a nomral matrix.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct FourQuadrantMatrix<const X: usize, const Y: usize, T> {
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matrix: [[T; X]; Y],
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pub zero_coord: UPoint,
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}
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impl<const X: usize, const Y: usize, T> FourQuadrantMatrix<{ X }, { Y }, T>
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where
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T: Copy,
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T: Default,
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{
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pub fn new(zero_coord: UPoint) -> FourQuadrantMatrix<{ X }, { Y }, T> {
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FourQuadrantMatrix {
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matrix: [[T::default(); X]; Y],
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zero_coord,
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}
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}
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}
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impl<T, const X: usize, const Y: usize> IndexMut<Point> for FourQuadrantMatrix<{ X }, { Y }, T> {
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fn index_mut(&mut self, index: Point) -> &mut Self::Output {
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let upoint = index
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.to_upoint(&self.zero_coord)
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.expect("would result in negative unsigned coordinate!");
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&mut self.matrix[upoint.y][upoint.x]
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}
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}
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impl<T, const X: usize, const Y: usize> Index<Point> for FourQuadrantMatrix<{ X }, { Y }, T> {
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type Output = T;
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fn index(&self, index: Point) -> &Self::Output {
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let upoint = index
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.to_upoint(&self.zero_coord)
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.expect("would result in negative unsigned coordinate!");
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&self.matrix[upoint.y][upoint.x]
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}
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}
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impl<T, const X: usize, const Y: usize> From<FourQuadrantMatrix<{ X }, { Y }, T>> for [[T; X]; Y] {
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fn from(value: FourQuadrantMatrix<{ X }, { Y }, T>) -> Self {
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value.matrix
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Line(pub Point, pub Point);
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//no boxes here!
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct ULine(pub UPoint, pub UPoint);
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/// Renders a line into a matrix of pixels.
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pub fn draw_line<const X: usize, const Y: usize>(
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line: &Line,
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matrix: &mut FourQuadrantMatrix<{ X }, { Y }, u8>,
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) {
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let mut line = *line;
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let steep = (line.0.x - line.1.x).abs() < (line.0.y - line.1.x).abs();
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if steep {
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swap(&mut line.0.x, &mut line.0.y);
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swap(&mut line.1.x, &mut line.1.y);
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}
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if line.0.x > line.1.x {
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swap(&mut line.0.x, &mut line.1.x);
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swap(&mut line.0.y, &mut line.1.y)
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}
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let dx = line.1.x - line.0.x;
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let dy = line.1.y - line.0.y;
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let derror2 = dy.abs() * 2;
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let mut error2 = 0;
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let mut y = line.0.y;
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for x in line.0.x..=line.1.x {
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if steep {
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matrix[Point { x: y, y: x }] = 1;
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} else {
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matrix[Point { x, y }] = 1;
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}
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error2 += derror2;
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if error2 > dx {
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y += if line.1.y > line.0.y { 1 } else { -1 };
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error2 -= dx * 2
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn point_upoint_conv() {
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let zero_coord = UPoint { x: 2, y: 2 };
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let point = Point { x: -1, y: -1 };
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let upoint = point.to_upoint(&zero_coord).unwrap();
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assert_eq!(upoint, UPoint { x: 1, y: 3 });
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assert_eq!(upoint.to_point(&zero_coord), point);
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let point = Point { x: -2, y: 1 };
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let upoint = point.to_upoint(&zero_coord).unwrap();
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assert_eq!(upoint, UPoint { x: 0, y: 1 });
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assert_eq!(upoint.to_point(&zero_coord), point);
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let point = Point { x: 2, y: 2 };
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let upoint = point.to_upoint(&zero_coord).unwrap();
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assert_eq!(upoint, UPoint { x: 4, y: 0 });
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assert_eq!(upoint.to_point(&zero_coord), point);
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}
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#[test]
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fn four_quadrant_matrix() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 2, y: 2 });
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canvas[Point { x: 0, y: 0 }] = 1;
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0],
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[0, 0, 1, 0, 0],
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[0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0],
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]
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);
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canvas[Point { x: -2, y: 1 }] = 1;
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 0],
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[1, 0, 0, 0, 0],
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[0, 0, 1, 0, 0],
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[0, 0, 0, 0, 0],
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[0, 0, 0, 0, 0]
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]
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);
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}
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#[test]
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fn diagonal_unsigned_line() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 0, y: 4 });
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draw_line(
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&Line(Point { x: 0, y: 0 }, Point { x: 4, y: 4 }),
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&mut canvas,
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);
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 1],
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[0, 0, 0, 1, 0],
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[0, 0, 1, 0, 0],
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[0, 1, 0, 0, 0],
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[1, 0, 0, 0, 0],
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]
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)
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}
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#[test]
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fn diagonal_signed_line() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 2, y: 2 });
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draw_line(
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&Line(Point { x: -2, y: -2 }, Point { x: 2, y: 2 }),
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&mut canvas,
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);
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 0, 0, 1],
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[0, 0, 0, 1, 0],
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[0, 0, 1, 0, 0],
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[0, 1, 0, 0, 0],
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[1, 0, 0, 0, 0],
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]
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)
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}
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#[test]
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fn cross_signed_line() {
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let mut canvas: FourQuadrantMatrix<5, 5, u8> =
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FourQuadrantMatrix::new(UPoint { x: 2, y: 2 });
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draw_line(
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&Line(Point { x: 0, y: -2 }, Point { x: 0, y: 2 }),
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&mut canvas,
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);
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draw_line(
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&Line(Point { x: -2, y: 0 }, Point { x: 2, y: 0 }),
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&mut canvas,
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);
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assert_eq!(
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<FourQuadrantMatrix<5, 5, u8> as Into<[[u8; 5]; 5]>>::into(canvas),
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[
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[0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0],
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[1, 1, 1, 1, 1],
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[0, 0, 1, 0, 0],
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[0, 0, 1, 0, 0],
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]
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)
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}
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}
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@ -1,5 +1,4 @@
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use libm::{atan2f, atanf, cosf, sinf};
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use lsm303agr::Measurement;
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#[derive(Debug)]
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pub struct Attitude {
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|
@ -18,18 +17,6 @@ pub struct NedMeasurement {
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//theta=0 at south, pi/-pi at north, pi/2 at east, and -pi/2 at west (current)
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pub struct Heading(pub f32);
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/// board has forward in the y direction and right in the -x direction, and down in the -z. (ENU), algs for tilt compensation
|
||||
/// need forward in +x and right in +y (this is known as the NED (north, east, down) cordinate
|
||||
/// system)
|
||||
/// also converts to f32
|
||||
pub fn swd_to_ned(measurement: Measurement) -> NedMeasurement {
|
||||
NedMeasurement {
|
||||
x: -measurement.y as f32,
|
||||
y: -measurement.x as f32,
|
||||
z: -measurement.z as f32,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn calc_attitude(measurement: &NedMeasurement) -> Attitude {
|
||||
//based off of: https://www.nxp.com/docs/en/application-note/AN4248.pdf
|
||||
let roll = atan2f(measurement.y, measurement.z);
|
||||
|
@ -62,3 +49,5 @@ pub fn calc_tilt_calibrated_measurement(
|
|||
pub fn heading_from_measurement(measurement: NedMeasurement) -> Heading {
|
||||
Heading(atan2f(-measurement.y, measurement.x))
|
||||
}
|
||||
|
||||
//I have no freaking clue how to test this...
|
|
@ -1,129 +0,0 @@
|
|||
use core::{mem::swap, ops::Index, ops::IndexMut};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Point {
|
||||
pub x: isize,
|
||||
pub y: isize,
|
||||
}
|
||||
|
||||
impl Point {
|
||||
/// converts a point (representing a point on a 4 quadrant grid) into a upoint (representing a
|
||||
/// point on a 1 quadrant grid with the origin in the bottom-left corner). Returns none if
|
||||
/// the resulting point would have either number negative.
|
||||
pub fn to_upoint(self, zero_coord: &UPoint) -> Option<UPoint> {
|
||||
Some(UPoint {
|
||||
x: zero_coord.x.checked_add_signed(self.x)?,
|
||||
y: zero_coord.y.checked_add_signed(self.y)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct UPoint {
|
||||
pub x: usize,
|
||||
pub y: usize,
|
||||
}
|
||||
|
||||
impl UPoint {
|
||||
/// converts a upoint (representing a point on a 1 quadrant grid with the origin in the
|
||||
/// bottom-left corner) into a point( representing a point on a 4 quadrant grid)
|
||||
pub fn to_point(self, zero_coord: &UPoint) -> Point {
|
||||
Point {
|
||||
x: zero_coord.x as isize - self.x as isize,
|
||||
y: zero_coord.y as isize - self.y as isize,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A matrix that allows negative co-oordinates. Will panic if referencing out of bounds, just like
|
||||
/// a nomral matrix.
|
||||
pub struct FourQuadrantMatrix<const X: usize, const Y: usize, T> {
|
||||
matrix: [[T; X]; Y],
|
||||
pub zero_coord: UPoint,
|
||||
}
|
||||
|
||||
impl<const X: usize, const Y: usize, T> FourQuadrantMatrix<{ X }, { Y }, T>
|
||||
where
|
||||
T: Copy,
|
||||
T: Default,
|
||||
{
|
||||
pub fn new(zero_coord: UPoint) -> FourQuadrantMatrix<{ X }, { Y }, T> {
|
||||
FourQuadrantMatrix {
|
||||
matrix: [[T::default(); X]; Y],
|
||||
zero_coord,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, const X: usize, const Y: usize> IndexMut<Point> for FourQuadrantMatrix<{ X }, { Y }, T> {
|
||||
fn index_mut(&mut self, index: Point) -> &mut Self::Output {
|
||||
let upoint = index
|
||||
.to_upoint(&self.zero_coord)
|
||||
.expect("would result in negative unsigned coordinate!");
|
||||
&mut self.matrix[upoint.x][upoint.y]
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, const X: usize, const Y: usize> Index<Point> for FourQuadrantMatrix<{ X }, { Y }, T> {
|
||||
type Output = T;
|
||||
|
||||
fn index(&self, index: Point) -> &Self::Output {
|
||||
let upoint = index
|
||||
.to_upoint(&self.zero_coord)
|
||||
.expect("would result in negative unsigned coordinate!");
|
||||
&self.matrix[upoint.x][upoint.y]
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, const X: usize, const Y: usize> From<FourQuadrantMatrix<{ X }, { Y }, T>> for [[T; X]; Y] {
|
||||
fn from(value: FourQuadrantMatrix<{ X }, { Y }, T>) -> Self {
|
||||
value.matrix
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Line(pub Point, pub Point);
|
||||
|
||||
//no boxes here!
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct ULine(pub UPoint, pub UPoint);
|
||||
|
||||
/// Renders a line into a matrix of pixels.
|
||||
pub fn draw_line<const X: usize, const Y: usize>(
|
||||
line: &Line,
|
||||
matrix: &mut FourQuadrantMatrix<{ X }, { Y }, u8>,
|
||||
) {
|
||||
let mut line = *line;
|
||||
let steep = (line.0.x - line.1.x).abs() < (line.0.y - line.1.x).abs();
|
||||
|
||||
if steep {
|
||||
swap(&mut line.0.x, &mut line.0.y);
|
||||
swap(&mut line.1.x, &mut line.1.y);
|
||||
}
|
||||
|
||||
if line.0.x > line.1.x {
|
||||
swap(&mut line.0.x, &mut line.1.x);
|
||||
swap(&mut line.0.y, &mut line.1.y)
|
||||
}
|
||||
|
||||
let dx = line.1.x - line.0.x;
|
||||
let dy = line.1.y - line.0.y;
|
||||
let derror2 = dy.abs() * 2;
|
||||
let mut error2 = 0;
|
||||
let mut y = line.0.y;
|
||||
|
||||
for x in line.0.x..=line.1.x {
|
||||
if steep {
|
||||
matrix[Point { x: y, y: x }] = 1;
|
||||
} else {
|
||||
matrix[Point { x, y }] = 1;
|
||||
}
|
||||
|
||||
error2 += derror2;
|
||||
|
||||
if error2 > dx {
|
||||
y += if line.1.y > line.0.y { 1 } else { -1 };
|
||||
error2 -= dx * 2
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue