inital commit
This commit is contained in:
commit
b17e9ae3fb
36 changed files with 771 additions and 0 deletions
40
Balance/USI_LS.cfg
Normal file
40
Balance/USI_LS.cfg
Normal file
|
@ -0,0 +1,40 @@
|
|||
//this file only affects new games. To change settings for current games, use the USI-LS gui in the KSC view.
|
||||
@LIFE_SUPPORT_SETTINGS:NEEDS[UmbraSpaceIndustries]
|
||||
{
|
||||
SupplyTime = 324000 //How many seconds before Kerbals are affected by no supplies
|
||||
ECTime = 324000 //How many seconds before Kerbals are affected by no EC
|
||||
EVATime = 21600 //How many seconds before ill effects on EVA
|
||||
ECAmount = 0.01 //EC per Kerbal per second
|
||||
//about 11 supplies per day per kerbal.
|
||||
SupplyAmount = 0.0005 //Supplies consumed per Kerbal per second
|
||||
WasteAmount = 0.0005 //Mulch produced per Kerbal per second
|
||||
NoSupplyEffect = 4 //Effect if a Kerbal has no supplies
|
||||
NoSupplyEffectVets = 1 //Effect if a Kerbal is a vet and has no supplies
|
||||
NoECEffect = 4 //Effect if a Kerbal has no EC
|
||||
NoECEffectVets = 1 //Effect if a Kerbal is a vet and has no EC
|
||||
EVAEffect = 4 //Effect if a Kerbal exceeds EVA time
|
||||
EVAEffectVets = 1 //Effect if a Kerbal is a vet and exceeds EVA time
|
||||
NoHomeEffect = 1 //Effect if a Kerbal becomes homesick
|
||||
NoHomeEffectVets = 0 //Effect if a Kerbal is a vet and becomes homesick
|
||||
HabMultiplier = 1 //Bonus to hab values (1 = default = 100% of the part's rated value)
|
||||
HomeWorldAltitude = 25000 //Altitude on Kerbin that negative effects are removed
|
||||
//about 6 days
|
||||
BaseHabTime = 0.25 //How long can 1 crew capacity support 1 Kerbal, expressed in Kerbal Months
|
||||
ReplacementPartAmount = 0 //How fast life support equipment and habs 'wears out'
|
||||
HabRange = 150 //How close we need to be to use other vessel's habitation modules and recyclers.
|
||||
EnableRecyclers = true //Use resource recyclers? Not the same as resource converteres like greenhouses!
|
||||
VetNames = Jebediah,Valentina,Bill,Bob
|
||||
//about 1 kerbin year
|
||||
ScoutHabTime = 9180000
|
||||
//about 20 kerbin year
|
||||
PermaHabTime = 184000000
|
||||
}
|
||||
|
||||
// SIDE EFFECTS:
|
||||
//
|
||||
// 0 = No Effect (The feature is effectively turned off
|
||||
// 1 = Grouchy (they become a Tourist until rescued)
|
||||
// 2 = Mutinous (A tourist, but destroys a part of a nearby vessel...)
|
||||
// 3 = Instantly 'wander' back to the KSC - don't ask us how!
|
||||
// 4 = M.I.A. (will eventually respawn)
|
||||
// 5 = K.I.A.
|
Loading…
Add table
Add a link
Reference in a new issue