107 lines
3.1 KiB
Plaintext
107 lines
3.1 KiB
Plaintext
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#this is my configuration file for dungon crawl stone soup, a staple game for my low end machines.
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#set the veiwport. may need to be different on different machines
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view_max_width = 81
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view_max_height = 71
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#the following section is from the base crawl settings, but it is not inculded by default. I am including it so I dont forget to turn it on on a new install.
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# For players who are prone to leave labyrinths without picking up the
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# loot, here is a way to avoid that: put the following snippet in your
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# options file (init.txt or .crawlrc) and then macro the '<' key to
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# ===safe_upstairs (do it in-game by pressing '~' or Ctrl-D).
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{
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function safe_upstairs()
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if you.branch() == "Lab" then
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crawl.formatted_mpr("Really leave this labyrinth?", "prompt")
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local res = crawl.getch()
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if string.lower(string.char(res)) == "y" then
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crawl.sendkeys("<")
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end
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else
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crawl.sendkeys("<")
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end
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end
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}
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######################################################################
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# Add the following to your options file to automatically pick up
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# armour for non-body armour slots (gloves, boots, etc.), if you don't
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# already have an item equipped there.
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{
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add_autopickup_func(function(it, name)
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if it.is_useless then
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return
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end
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if it.class(true) == "armour" then
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local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves",
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boots="Boots"}
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st, _ = it.subtype()
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if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then
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return true
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end
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end
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end)
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}
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######################################################################
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# To automatically open the skill menu when starting a new game, add
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# the following to your options file.
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{
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local need_skills_opened = true
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function ready()
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if you.turns() == 0 and need_skills_opened then
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need_skills_opened = false
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crawl.sendkeys("m")
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end
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end
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}
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#speed during variout multi-turn actions
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travel_delay = 20
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explore_delay = 10
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rest_delay = 5
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#these should be default, but just to be sure.
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pickup_thrown = true
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pickup_menu_limit = 1
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default_autopickup = true
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simple_targeting = false
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easy_door = true
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#colour stuff that should be default
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friend_brand = hi:green
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neutral_brand = hi:lightgrey
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stab_brand = hi:blue
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may_stab_brand = hi:yellow
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heap_brand = reverse
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feature_item_brand = reverse
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trap_item_brand = reverse
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#misc stuff
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#mouse support on tty is strange
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mouse_input = false
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#make training manual by default
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default_manual_training = true
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#automatically pick up ammo used in starting weapons at game start
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autopickup_starting_ammo = true
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#pick up autopickup stuff when exploring
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explore_greedy = true
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#explore the perimiter of rooms first
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explore_wall_bias = 10
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#rest untill BOTH MP and HP are full
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rest_wait_both = true
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#rest before exploring
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explore_auto_rest = false
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#allow you to put on and take off items from the same screen.
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equip_unequip = true
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#auto butcher
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auto_butcher = true
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#be smart, eat the oldest stuff first
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easy_eat_chunks = true
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#ask for confirmation for one way stuff
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warn_hatches = true
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#warn on low MP
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mp_waring = 10
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#inscribe god gifts
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show_god_gift = yes
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